Sid Meier's Civilization VI

Sid Meier's Civilization VI

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[GS] Soviet Union - Khrushchev - Port Lime
   
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Type: Mod
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78.215 MB
16 apr 2018 om 16:11
11 jun 2019 om 16:09
2 wijzigingsnotities (weergeven)
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[GS] Soviet Union - Khrushchev - Port Lime

In 1 verzameling van Captain Lime
Port Lime Civilization VI Mods
26 items
Omschrijving
Have you ever wanted to Khrush your enemies? To Bury them in the glory of Communism? To show them Kuzkah's mother? Then get Khrusin' for a Bruisin' in just the Nik of time and play as Nikita Khrushchev and the Soviet Union. And don't forget, if you're on a cruise you should bring your Cruise Chef.

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Nikita Khrushchev

LUA: By Shovel and Iron -
Gain a free Builder upon the completion of an Industrial Zone. Industrial zones and all their buildings grant additional amenities. Gain access to the Cosmodrome Unique District.

LUD: Cosmodrome -
Replaces the Spaceport. Gains large production adjacencies from Industrial Zones and Encampments, and large science adjacencies from Naukograds and Campuses. Space race projects can be rushed in the Cosmodrome.

Agenda: We Will Bury You -
Likes people with the same government type as him. Hates those with backwards governments if they are different from his own. Despises those who conduct espionage activities.

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Many thanks for this mod go to Chrisy, Leugi, RFormica, Enigma, and all the lads over on the Empire. And most of all, to Nikita, who tried his absolute best.

Do you like my mods? Do you want to see me make more of them? I do most of my modding work in a coffee shop, so consider donating something for some coffee if you like my work:

[www.buymeacoffee.com]
45 opmerkingen
edgardo85 18 jun om 14:49 
I just write to thank you lime for all the mods you´ve done. I loved to play this soviet union mod with the cosmodrome and the space x mod and all the futuristic wonders in the mods so it will last longer, it was a lot of fun.
choijanggyu 30 jul 2021 om 11:40 
If anyone want to play this mod in YnAMP, Please add under code to USSRKhrushchev_GameDefines.sql

CREATE TABLE IF NOT EXISTS StartPosition (MapName TEXT, Civilization TEXT, Leader TEXT, X INT default 0, Y INT default 0);
INSERT INTO StartPosition
(Civilization, Leader, MapName, X, Y )
VALUES ('CIVILIZATION_JFD_USSR', 'LEADER_LIME_USSR_KHRUSHCHEV', 'GiantEarth', 36, 74 ),
('CIVILIZATION_JFD_USSR', 'LEADER_LIME_USSR_KHRUSHCHEV', 'GreatestEarthMap', 63, 56 ),
('CIVILIZATION_JFD_USSR', 'LEADER_LIME_USSR_KHRUSHCHEV', 'LargeEurope', 62, 57 ),
('CIVILIZATION_JFD_USSR', 'LEADER_LIME_USSR_KHRUSHCHEV', 'PlayEuropeAgain', 78, 62 ),
('CIVILIZATION_JFD_USSR', 'LEADER_LIME_USSR_KHRUSHCHEV', 'LargestEarth', 47, 93 );
Malata Societa' Official 3 jul 2020 om 5:44 
jesus this direct no looks you have gedemon allergy.... hahhahahahaha
Captain Lime  [auteur] 2 jul 2020 om 7:49 
No.
Malata Societa' Official 1 jul 2020 om 18:07 
because 90% of all people use ynamp mod, so if you have problem maybe you should contact ynamp mod author like gedemon
Captain Lime  [auteur] 1 jul 2020 om 10:22 
Many civs have the TSL support because a lot of authors felt obligated to. It's one of the most used mods in both V and VI. However, every time I try to do TSL support, it either lands in the complete wrong location or it just doesn't work. So I've given up on it.
Malata Societa' Official 1 jul 2020 om 9:59 
it's not work i tested from my self! but why it's a pain????? so many civ's have tsl so i guess it's no difficult to support....
Captain Lime  [auteur] 1 jul 2020 om 8:31 
1. TSL is a pain to support
2. I can never tell if it actually works or not
3. See point 1.
Malata Societa' Official 29 jun 2020 om 10:04 
no true starting location why??????
Itchycoo1 19 jun 2020 om 9:02 
the heck