Stellaris

Stellaris

866 ratings
Expanded Starbases
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File Size
Posted
Updated
1.162 MB
Apr 12, 2018 @ 6:59pm
Sep 27 @ 11:04am
141 Change Notes ( view )

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Expanded Starbases

In 1 collection by Tovius
Expanded Mod Collection
53 items
Description
Beefs up starbases and orbital rings, and introduces new buildings and modules. Please see the discussion post for a full list of features.

General Features
- New level of starbase and orbital rings
- Starbases and orbital rings get additional weapon slots, including titanic weapons at the highest level
- New modules, including larger weapon modules and science modules
- Many new buildings, such as Patrol Offices to better protect trade, and Atmospheric Manipulator to improve the habitability of your planets
- Changes to existing modules and buildings
- New starbase related techs

Mod Compatability
This mod requires Universal Modifier Patch
This mod requires UI Overhaul, or an equivalent mod

This mod is not compatible with mods that add new levels of starbases. If you wish to use these mods together, you will need the no bastion patch:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2282355375

This mod is also not compatible with Alpha Mod, NSC, or other mods that modify the starbase ship size file.

Recommended Mods
Mods that compliment this mod, or which this mod can tie into

At War: Defense Platform Longevity
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2501114149

Defense Fortress
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2626196020

Donations
[www.patreon.com]
I have recently launched a patreon[www.patreon.com] page. I have a lot of future plans for my mods, but they will rely on your support to see fruition. I'm not planning on delaying releases for non-patreons or anything like that, but my patreons will get behind the scenes looks into upcoming content. If you enjoy my mods, I hope you consider donating a little.
Popular Discussions View All (9)
15
Nov 2, 2024 @ 1:50pm
Locked modules slots, missing initial shipyard?
Deglorath
1
Nov 6, 2024 @ 8:46am
Unable to upgrade or even select slots?
Onix
2
Jun 3, 2022 @ 10:02pm
Starbase Extended
RoronoaDroagon
767 Comments
Tovius  [author] 9 hours ago 
@Auspician
Assuming you're not referring to Offworld Trading Companies, no, that is not from this mod.
greatswizard 10 hours ago 
hi, just wanted to tell you that, the somewhat popular mod "compact armada", seemingly overwrites your modification to the starbases, until you hit the custom level.
might want to make some kind of compatibility patch for it, given how the compactr armada makes the defense platform stronger, I thoughtti would be a cool idea to try to work in some synergy between the two mods.
Auspician 12 hours ago 
Does this mod add the Trading Company Offices starbase building? If so, it doesn't have any description of what it does, just the 250 alloy cost and no effects. Playing a megacorp if that's relevant.
just a person ? Sep 15 @ 11:32pm 
med gun locator higher than 5 show blank weapon after starhold and part 6 and 7 show error in error logs so.
klanker2025 Sep 1 @ 12:32pm 
loved this mod
Tovius  [author] Aug 21 @ 8:18pm 
Probably because of the new patch. I haven't had time to work on it yet.
Jet Stream Sam Aug 21 @ 6:14pm 
Amazing Mod!!! Thank you so much for all your hard work!! A heads up for anyone running a considerable number of mods like I do: if you are having trouble with construction ships building mining/research stations, or your home star base not being built at the start of the game, this mod might be the culprit. (Figured this out by isolation testing)
Sledjer Aug 17 @ 7:58am 
I noticed that both mega_volatile_motes_budget.txt and mega_rare_crystals_budget.txt have missing bracket errors. They occur at the end of the file though so IDK if there's any actual effect from that.
DarthCain Aug 6 @ 8:00am 
Any chance of you uploading a legacy version for 3.14 ?
AltoidsMaximus Jul 23 @ 1:06pm 
NVM, Scripted Trigger Coat isn't functioning with this mod currently, it used to do.