Arma 3
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X66-Mammoth Tank
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Data Type: Mod
Mod Type: Tracked
Bestandsgrootte
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305.374 MB
25 mrt 2018 om 10:13
3 aug om 0:44
32 wijzigingsnotities (weergeven)

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X66-Mammoth Tank

Omschrijving
Feel free to help me here : https://www.paypal.me/GSVIPER
or here my patreon : https://www.patreon.com/GSVIPER

This mod was originaly designed to be in Arma1.

--Story--
Acting on the orders of Joseph Stalin, Soviet engineers created the Mammoth Tank, the heaviest tank ever produced in the Red Alert conflict, to counter the increasing threat of the Allies latest tank. The Mammoth was armed with two 120mm cannons and twin anti-infantry and anti-aircraft Mammoth Tusk missile pods. An atomic generator powered the enormous vehicle. Mammoth was extremely heavy armored, it was also very slow. It was truly the last word in conventional vehicle technology. The enormous chassis was supported by a pair of treads on each side. The turret was plugged into the hull with a relatively thin screw-like extension. There is no large turret well and the turret is a self-contained module with crew transfer being possible between the turret and hull. The turret aiming and rotation mechanism is automated so much as it aim directly to its intended target swiftly. The vehicle is equipped to carry out limited battlefield repairs independently. In addition to being a threat to ground targets the tank's missiles could also engage aircraft.

The CSAT updated the tank and rearmed it :

- They changed the engine due to his danger for the crew. The mammoth explosion made radiation for decades in the area and killed the crew years later even if they leaved the tank.
- There is now 2 Gaz Turbines in the engine compartment,
- They also installed two 188 mm cannons instead of the twin 120 mm.
- The turret armor is thicker than before.
- In order to modernize it's capabilities they installed a radar in the turret nose between the cannons.

--Specs--
-weight : 250 tons.
-maxspeed : 30kmh.
-armament : Twin Cannons 188mm 76 shells in total : for 1 canon(20 APFSDS, 8 HE, 10 HEAT), 12.7mm Coaxial machinegun, 35mm Machinegun and 12 missiles AA and AG.
-Armor can auto-regenerate until 50%.

--Features--
-OPFOR camo side : CSAT, CSAT pacific, SLA grey, green, snow and Desert.
-BLUFOR camo side : Nato,Nato Pacific,Gdi,Desert,Woodland and snow

--Requirement--
-Arma 3

--Work in Progress--
-fixing the reported error/bug on the tank.
-camonets.
-Interior.

--Known Bugs
-Backfire missile stuck to the left missile pod

--Me--
This mod is the result of my passion about video-games, I mixed the command and conquer famous unit into Arma,
This is the first addon i am publishing. I did my best to make this unreal unit fit well into arma game. I told myself "what if the tank would exist, how it would be ..."

--Thanks--
I want to thanks bohemia and all the Arma community. I hope this Gift will please you all.
Have fun with it and see you at the next update.

Thank you for your FeedBack and bug report, working on it :)

Big Thanks to Luetin to let me link his video which illustrate the most the story of the mammoth tank
from his youtube channel : https://www.youtube.com/channel/UC8RfCCzWsMgNspTI-GTFenQ

From [GhostSoldier]VIPER

Populaire discussies Alles weergeven (7)
3
16 jul 2020 om 10:19
Armor auto-repair?
AllegedlyFlorian
3
12 mrt 2019 om 10:57
Adding a fire control UI
Nicoman
1
4 jan 2019 om 4:49
Your mod
malaya8loginov
624 opmerkingen
Predator 14 sep om 3:11 
Despite being armed with a double turret and guided missiles, the gunnery tank crew remained inactive throughout the single-player mission.
Mrakos 13 sep om 3:49 
@GSVIPER
Any chance of WW2 German camo/markings, or advise how I can do it please? Compat for SPE ammo would be icing on the cake ;)
Dr Pythonian 3 aug om 13:11 
I love that it's the Red Alert version. Anyone willing to try their hand at the C&C 3: Kane's Wrath version?
its Dutch [PORN] 3 aug om 3:46 
well dont make it more op than it is already xD its overpowered as fok...
Malrik Carsten 3 aug om 3:05 
any chance you can make it tougher? it keeps getting one shot by vanilla Tank when testing
GSVIPER  [auteur] 3 aug om 0:45 
@milinstalker, sorry for the delay and this is done :)
milinstalker 20 jun om 4:29 
Can you make it not driving backwards after cannon shooting?
GSVIPER  [auteur] 13 jun om 7:53 
@Quedec I think the Antistasi mission need to be "script edited" if you want to add modded vehicles.
Quedec 13 jun om 2:50 
does this work with antistasi?
I tried but I cant find it nore is it included at the armsdealer
满穗帝国五星上将 19 apr om 5:09 
逆天