Arma 3
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Pook ARTY Pack
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Data Type: Mod
Mod Type: Tracked, Wheeled
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551.134 MB
24 Thg02, 2018 @ 1:36pm
17 Thg05, 2022 @ 12:28pm
37 ghi chú thay đổi ( xem )

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Pook ARTY Pack

Trong 1 bộ sưu tập tạo bởi hcpookie
Pookie's Playhouse
58 vật phẩm
Mô tả
The Pook Artillery pack brings a variety of Soviet-based conventional artillery (2S1, 2S3, 2S5, 2S19, A222) and rocket artillery vehicles (3K60, 4K51, 9K58, 9K72, 9K720, TOS-1A, K-300, 9K57, 9K57M, and 9K52). Now includes NATO M-777 and BGM-109 land-based cruise missile. This is the baseline mod for 'vanilla' BIS factions - the CUP community version is available as a separate download. Accurate artillery ranges for all systems. Features listed in detail within the in-game Field Manual!

The new FIREMISSION function Initiates player-requested SCUD fire mission for friendly pook_SCUD launchers. Can be scripted for mission-driven "RED DAWN" or "SEARCH AND DESTROY" SCUD fire missions (e.g. "Stop General Guba before he launches the SCUD" type missions). This function is now available for all missile launchers - see Discussion notes for details!

You can find complete instructions on its use in the in-game Functions viewer and the Discussions tab.
Thảo luận nổi bật Xem tất cả (6)
7
25 Thg07, 2022 @ 12:57pm
SCUD Function - call SCUD strikes (or script them on enemy AI)
hcpookie
7
29 Thg08, 2024 @ 11:53am
Arty Function - call in conventional artillery
hcpookie
5
10 Thg05, 2020 @ 9:21am
Reduce Radiation effects with gas masks
hcpookie
465 bình luận
hcpookie  [tác giả] 24 Thg11 @ 7:36am 
My scud comes as you say, pre-loaded with different scud missiles that you select from the gunner menu.
WolfBite 22 Thg11 @ 7:30pm 
No i know that. But you have to use the script or else its unloaded. What im saying is. Back in the day maybe it was another mod but the scuds used to come pre loaded with all the different types of scud missiles and you could select it from the gunner menu instantly instead of having to add the script into the init field to select what to use and launch.
hcpookie  [tác giả] 22 Thg11 @ 7:13am 
You must use the gunner action menu.
WolfBite 21 Thg11 @ 11:13pm 
I could have sworn back in the day like way back in the day when i first used this mod you could just control a scud truck and launch it manually as a player. Maybe im tripping and it was another mod.
hcpookie  [tác giả] 19 Thg11 @ 1:37pm 
I suppose it could be possible the vehicle doesn't have the carry capacity or the cargo space.
Dono 19 Thg11 @ 6:58am 
Just a follow up. I can pack the gun away ready to move but when I try to attach it, it says "failed to pack gun to transport vehicle". Any idea? Thanks
Dono 19 Thg11 @ 6:12am 
I did it in the past. I'm using advanced towing but can't get to hook up. Maybe I'm it wrong! Nice artillery to use, thanks.
hcpookie  [tác giả] 18 Thg11 @ 7:52pm 
Going from memory but pretty sure you can use the towing mod to tow it. I know it will load on any "cargo" vehicle.
Dono 18 Thg11 @ 4:20pm 
Hi, can this m777 be towed by a vehicle? Thanks
hcpookie  [tác giả] 28 Thg10 @ 6:10pm 
You must use the gunner action menu.