Cities: Skylines

Cities: Skylines

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Funicular Tracks (Bidirectional)
   
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9.722 MB
2018年2月20日 16時11分
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Funicular Tracks (Bidirectional)

REV0 作成の 1 件のコレクション
Funicular Network
15 アイテム
解説
Funiculars of Cities Skylines

Description

This is a new road type developed on train network; funiculars. I was long time planning to develop funiculars but with road editor it was much more easier. This asset thread will be the main point of any Q&As regarding funiculars.

Technical Details

  • BI-DIRECTIONAL variant
  • Custom made funicular network.
  • Maximum operation speed: same as default train tracks.
  • 1/3 construction price
  • Real life gauge width; 1m that is general in funiculars.
  • 3rd rail for extra traction; ABT cog rails.
  • Custom ground, elevated and bridge segments.

Operational Notes

1. In order to create a funicular network you need at least: 2 stations, main and station tracks and vehicle of your choice. Station types are explained in the collection above.

Collection has a Q&A and other threads/desriptions as well, use them in case of need.

2. This track allows shorter stations without track switch. You can assign only 1 vehicle per lane, as they dont switch lanes, thus you can use maximum 2 vehicles per track. If you need higher cap, use main tracks instead.

Keywords for Workshop research: Funicular, train, ABT, cog railway, narrow gauge
25 件のコメント
ShiaLaBunion5 2023年12月15日 23時12分 
Do these have the capacity to run as a mainline transport hub or are they more of a novelty?
REV0  [作成者] 2022年9月10日 17時19分 
it's also a cargo station. you need to make a cargo station asset and use these tracks, done
t1a2l 2022年9月10日 15時14分 
@REVO - Hey, can you make a cargo station of this?
zamzem 2021年11月22日 8時18分 
Hi all!
I found a workaround for slow funicular cabin spawning if someone is using Transport Line Manager. Use Advanced Vehicle Options to set 130 Kh/m for the funicular cabins and use President traffic manager to set speed limit on funicular traks! :)


@Revo super super work that Funicular :)
REV0  [作成者] 2021年5月16日 15時24分 
hold down shift key to assign different tracks for stop on line creation. If shift doesnt work, then subscribe ex-MTSE / Advanced Stop Enabler mod by Penguin.

If those two fails, use TMPE to disable lane switching of funiculars.
mazerbourg 2021年5月16日 14時39分 
I'm sorry if this has been specified somewhere but my game seems to only let me authorize the left lane of the bidirectional track, there is no other lane shown whenever I try to create a second train line,
great work btw
HDSam! 2021年3月17日 18時42分 
THIS is like Angels Flight in Los Angeles
REV0  [作成者] 2020年4月2日 8時24分 
game doesnt support a creation of 'custom' networks sadly, i have to use an existing one that game allows. As I said multiple times already, funicular train assets should be disabled in Advanced Vehicle Options so they wont break train networks, and only to be used on custom train lines.
Ralendil 2020年4月2日 4時17分 
Could be a great idea... if it was not in the train assets but with cable cars...
Kalisti 2018年11月10日 7時52分 
wonderfull thanks :-)