Space Engineers

Space Engineers

337 个评价
EscapeFromMars Wico
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Type: Mod
Mod category: Script, Other
标签: ServerScripts
文件大小
发表于
更新日期
117.777 MB
2018 年 2 月 14 日 下午 8:41
2023 年 5 月 9 日 下午 4:02
35 项改动说明 ( 查看 )

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EscapeFromMars Wico

描述
This is now the official version. Duckroll is no longer updating.

You don't need to subscribe to this mod. Load the official world. But please upvote if you like it.

Official world: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1653185489

Version 42.
AutocannonClip cargo name fixup in CargoTypes
Force joining players to have correct block availability

Version 41 Turrets now default to targeting neutrals. Change turrets on HQ to not target neutrals.
Change drones approaching HQ to not target neutrals.

Version 40 Quick fix for convoys local autopilot script no longer working due to SE changes.

Updated for SE Release V 1.200 (Warfare 2)
Version 39

Added Warfare 2 ammo to cargo shipment lists
Added appropriate blocks to EFM research system

Updated for SE Release V 1.198 (Warfare 1)

Version 37

Added Warfare 1 ammo to cargo shipment lists


Updated for SE Release V 1.195

Version: 36

As of Version 36

Localized audio and text!

Right now, only Portguese(Brazil) is localized (by Aggelus).


As of Version 25:

Add difficulty scaling (default is 1)
Add MultiplayerScaling for difficulty (default is off)

Added commands:

/efm heat
shows current heat, difficult and scaling settings

/efm heat #
Add the # to the current heat. Positive will increase the types and number of ships GCorp sends

/efm difficulty #
sets the current difficulty

/efm scale true|false
sets the multiplayer difficulty scaling


To set 'hard' mode
/efm difficulty 5
/efm scale true

You only have to do this once; it will be saved on game load
303 条留言
Wicorel  [作者] 9 月 8 日 下午 6:09 
unfortunately, the mod needs progression to be on to be able to control access to blocks.. well, it did last time I tested that..
Jolly 8 月 24 日 上午 8:40 
I would turn progression off
BooseOG 8 月 24 日 上午 4:57 
do i need to turn progression and research off?
Extramrdo 6 月 20 日 上午 10:12 
If you can get the crash logs, that'd help. Also: don't use this version of the mod, use the updated test mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1874524778

about the crash logs: https://www.reddit.com/r/spaceengineers/comments/8ukcu0/where_can_i_find_crash_logs_for_space_engineers/
runswithswords 6 月 17 日 下午 1:27 
Hey, love the mod, but the game continues to crash unexpectedly. It seems to happen sometimes when the game is loading convoys. It doesn't happen with every convoy, and is very fickle when it comes to crashing or not. Anyone else deal with these issues?
Alienicon 4 月 5 日 下午 4:55 
I just wanted to pop in and say that this was an absolute joy to complete. Now I feel so melancholy. This, so far, has been the best scenario I have seen and done. I had a sense of purpose, the AI communication was on point, made SE feel like a AAA game. Thanks to all who put in so much hard for for this old man to enjoy himself with.
Extramrdo 2024 年 11 月 10 日 下午 5:10 
I hope this project keeps bringing you joy!
Wicorel  [作者] 2024 年 11 月 10 日 下午 2:19 
The world has the "update WIP" label. You don't need to subscribe to this mod.
Extramrdo 2024 年 11 月 10 日 下午 2:13 
Have you considered changing the title of this mod to reflect the old, unupdated state? like add [OLD/Unupdated]
Wicorel  [作者] 2024 年 11 月 10 日 下午 1:07 
"This" version is the "old", unupdated version.

Try using the updated test mod.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1874524778