Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin











10 Classes, with Long War, Richard and Mitzruti perks, along with Musashi Primary Secondaries and Primary Melee.
CWG Classes - currently in closed Alpha. Anyone is welcome to add me to gain early access to it and have an input on development.
Based on previous projects, timeline for public release will be 2 - 6 weeks.
And supporting Iridar's Rocket Launchers? Yes please.
Something else I'd like you to rework is to make SMGs a different weapon type from assault rifles and spread weapon types more evenly across all classes, so that when you upgrade a primary weapon type you are upgrading about the same number of classes no matter which weapon type you upgrade (sniper rifles excepted maybe).