Arma 3
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Gruppe Adler Trenches
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Data Type: Mod
Mod Type: Mechanics, Terrain
Tiedostokoko
Julkaistu
Päivitetty
16.812 MB
8.12.2017 klo 6.08
4.7.2024 klo 11.30
58 muutosilmoitusta ( näytä )

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Gruppe Adler Trenches

Kuvaus
Gruppe Adler Trenches (short: GRAD Trenches) retextures ACE trenches based on the ground texture. Consequently, the trenches seem more natural and blend in with the environment.

Features:
- Camouflage your trench with small bushes
- Place trenches in 3DEN and camouflage them directly
- New trenches to place by 0Y0 & max1048
- Giant trench where soldiers can stand behind
- Vehicle trench to cover vulnerable parts of tanks
- Short trench to quickly provide cover for 1-2 soldiers
- Long Trench to give cover to more people

This project is also hosted on GitHub: https://github.com/gruppe-adler/grad_trenches
Feel free to report issues and submit pull requests there.
There will be no non ACE version.

License: https://github.com/gruppe-adler/grad_trenches#license
Suositut keskustelut Näytä kaikki (11)
9
10.9.2024 klo 4.13
Vehicle Trench Digging
Rei
4
3.9.2023 klo 7.56
Feature Request: Trenches Take Damage
=7Cav=1LT.Whitsel.M
1
29.3.2022 klo 5.37
Problems viewing
General Novais
705 kommenttia
hormitron 17.7. klo 10.18 
is the ace stamina problem being checked anytime soon?
FutureSpaceJesus 7.2. klo 19.38 
can you make ai do it?
CoreX 16.1. klo 9.37 
@Salbei Hello. We are encountering issue with ACE stamina drain ever since they were messing around with it due to reported stamina bugs, probably changed scale and way it works. We can pretty much confirm it broke stamina calculation for trench digging in some way in manner that when first starts digging, and second begins to assist, second has their stamina depleted within seconds. If first digs, other joins and first stops, seconds stamina drain changes to more normal behavior.
SirColonelLongnuts 31.10.2024 klo 12.51 
Ace update messed some stuff up, really amazing mod though! Would love to see the ability to make circular trenches for mortar pits, transitional trenches, and defensive bunkers. :steamthumbsup:
Sugar Man ♠ 16.10.2024 klo 5.14 
hello, after the recent ace update something is broken I believe. Trenches are infinite and not be able to dig now
Bishopoperator 18.9.2024 klo 21.06 
Trenches are spawning endless particles, killing our frames. Do you know what may be causing this issue and any remedy?
OP 28.7.2024 klo 17.40 
When I activate the interaction key to install a trench, it appears 2~3 times larger than the existing trench and cannot be installed. Do you know why?
Drift_91 5.7.2024 klo 8.40 
Hi, may I ask what was changed in yesterday's update? All I see on GitHub is a bunch of CI changes. Does the new build of HEMTT produce more performant code? Or does your CI just publish to the Workshop automatically?
Mister-Pizza 4.7.2024 klo 12.18 
negative review for updating half an hour before our event :steamthumbsdown: :mortis: