XCOM 2
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Playable XCOM 2 Aliens
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35.405 MB
1 Thg12, 2017 @ 12:58pm
29 Thg12, 2018 @ 12:15pm
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Playable XCOM 2 Aliens

Trong 1 bộ sưu tập tạo bởi RealityMachina
RealityMachina's War of the Chosen Mods
97 vật phẩm
Mô tả
The actual aliens from XCOM are available to you!

Well, Vipers, Mutons, Andromedons, and Sectoids anyway.

Features
All aliens featured have their own classes and equipment for them. Equipment is gained by building the medium armor schematics or the mentioned weapon schematic:

They are also able to bond with other soldiers on the Avenger.

Sectoids - Equipped with a sectoid blaster and their version of psi-amps. Has one utility slot. Gains upgraded equipment from the psi-amp and pistol schematics.

Vipers - Equipped with a Viper rifle and their own biological weapons. Has no utility slots. Gains upgraded equipment from the sniper rifle schematics.

Mutons - Equipped with a Muton rifle and the attached bayonet. Has one utility slot. Gains upgraded equipment from the assault rifle schematics.

Andromedon - Equipped with an Andromedon rifle and the base of their acid attacks. Has no utility slots. Gains upgraded equipment from the cannon schematics.

Aliens are earned from the Rescue Rogue Operative covert action that is added to the pool of covert actions.

Other Mod Integration
If Allies Unknown Redux is installed, the above aliens will also appear as potential rewards from Spectres/The Liberated and related mission content.

With Extract Corpses installed, Fultons can be used on stunned aliens of the right type in order to have a chance of gaining a new recruit.

FAQ
Are you going to keep working on this - not really, I'm just not super enthused to really work on this mod anymore.

Oh. Can I make something with this as a dependency then? - Go ahead! I ain't gonna stop you.

What about if i want to make my own custom version using code from this mod? - This is also fine.
Thảo luận nổi bật Xem tất cả (21)
51
10 Thg03, 2024 @ 12:17pm
Playable XCOM 2 Aliens Suggestions
Circle of Psi
34
20 Thg03 @ 4:37pm
Playable XCOM 2 Aliens Bug List
Circle of Psi
27
26 Thg07, 2022 @ 5:15pm
Can we have playable chosen?
A.M (All Maker)
594 bình luận
Joker_Newbee 13 Thg09 @ 10:59am 
Okay, sorry; I see in your last sentence that you give us the permission to use parts of your code, So credits should be enough.
Joker_Newbee 13 Thg09 @ 5:26am 
How i can contact you to ask for some permission?
shamanphenix 28 Thg08 @ 4:35pm 
It's working, but how to change their flag?
My Muton is Chinese.
wargamesmaster 30 Thg06 @ 3:39am 
Did anyone managed to use this Mod at all in recent years? I don't remember the last time this Mod (and the Plasma Grenade Launcher Mod) ever worked...
Rear Admiral Rackbar 28 Thg05 @ 8:16am 
I've run into an issue with the Taipan Hussar: I cannot fire with the main weapon other than with strafing fire and cannot attack with the melee weapon at all. Anyone aware of any mod conflicts that would cause this?

As a side note, i've encountered a similar issue with the Playable Advent Mod only with the Purifier where I cannot attack with the pistol other than with "Pistol Overwatch". Maybe that will help?
James Stone 8 Thg05 @ 6:43am 
Attempting to Recruit Mutons from the "Recruit Non-Humans" section of the armoury crashes my game
Xherdos 3 Thg05 @ 1:03pm 
"Aliens are earned from the Rescue Rogue Operative covert action that is added to the pool of covert actions.

Other Mod Integration
If Allies Unknown Redux is installed, the above aliens will also appear as potential rewards from Spectres/The Liberated and related mission content.

With Extract Corpses installed, Fultons can be used on stunned aliens of the right type in order to have a chance of gaining a new recruit."

Thanks for reading the Description.
nightwingstarfligt 3 Thg05 @ 9:48am 
how do i get the aliens i my team they are not in the character creation
The doulaliyi 21 Thg04 @ 5:04pm 
ok, so for some reason, I can't recruit aliens without crashing to desktop and anytime I try to complete a mission with an alien like a sectoid, the game crashes to desktop, but I was able to use the alien before evacing them and I own a sectoid that is completly unaffected, I can use him normally too, so whats happening?
wargamesmaster 7 Thg03 @ 6:00am 
Am I doing something wrong? The Mod doesn't give me the "recruit rogue operative" mission that usually gives us Alien recruits...