Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
-Elder could be an interesting way to use minefield enemies
-King is original: you have to take cover or the nuke will destroy you
-Major could be a great turret or a dangerous follower where you need to sprint to survive
-I'm not fan of one hit kill enemies like patriarch, but he is easy to esquive, so I
guess it's ok
-Blue is way too aggressive, the only way to survive is to always stay hiden and hope that he don't come near you.
-The green colors had already be take. Put green with big would be a bit confusing. Make the swap-colour more evident or change the colours. Otherwise, it's ok.
-Grey is a great small enemy
-Pink is realy dangerous, but easy to dodge so it's ok
-Rainbow have too much health. 64 cannon balls to kill a one hit kill enemy is almost unusable. He also have almost the same attacke as the patriarch.
-Red is realy easy to dodge. Personally, it fell a bit weird to dodge so easely a enemy who need 10 canon balls to kill.