Garry's Mod

Garry's Mod

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gm_seabase_alpha [Read Description] [10/26/2016]
   
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素材类型: 插件
插件类型: 地图, 特效
插件标签: 建筑, 快乐, 影视, 风景,
文件大小
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32.827 MB
2012 年 12 月 23 日 上午 12:54
1 项改动说明 ( 查看 )

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gm_seabase_alpha [Read Description] [10/26/2016]

描述
This is not my map, as I've said in may of my comment now. I just re-uploaded this amazing map because I couldn't find it on workshop, and I think it's a really cool map. The original creator of this map is -> http://psteamcommunity.yuanyoumao.com/id/brerben/

[10/25/2016] [25/10/2016]
I've been told that this no longer works. As stated in the first paragraph of the description, I did not make this map, and the original creator is credited. If it doesn't work, then contact him, otherwsie, I have no responsbility for it.
[10/26/2016] [26/10/2016]
I have tested it myself, and everything workds correctly. I'm pretty sure you need Counter Strike Source for thngs to work correctly. Anyways, here is a video of everything working correctly: https://www.youtube.com/watch?v=_7L--OMDLdY


** **

Original description from Garrysmod.org addon - "The second of my underwater base maps. I responded to the suggestions given on Facepunch.com forums by making this one much bigger; it's actually as big as the Source Engine would let me make it. However there is one source limitation that I simply cannot overcome:

THERE CANNOT BE A SURFACE!! If I make an underwater base with glass windows, there simply cannot be an above-water island or "elevator" like so many people suggested. I really tried to make one, but the main problem was that the env_fog_controller entities are server-side, not client-side. I can't try to explain this, but just trust me.

There is coral, kelp, little coral fish (just in the base), and a sunken ship. I also threw in some underwater theme music to listen to as you explore the ocean floor.

Finally, I built an airlock to easily launch your submarine contraptions.

Here is the forum thread:

http://www.facepunch.com/showthread.php?t=933566 "


Bugs to fix:
- No such variable "$refracttexture" for material "water/invis_water"
- Water Overlay "_rt_fullframefb" is Error!
- Requesting texture value from var "$basetexture" which is not a texture value (material: skybox/underwaterbk)
- Error! Flag "$translucent" is multiply defined in material "effects/freeze_overlayeffect01"!
- Error: Material "effects/magmalurk_hotglow" : proxy "TextureScroll" unable to initialize!
- Error: Material "effects/plasma_particle" : proxy "TextureScroll" unable to initialize!
热门讨论 查看全部(1)
2
2022 年 11 月 4 日 下午 8:06
Origin of Songs?
Humu-humu-nuku-nuku-apua'a
209 条留言
StarSpangledSenpai 6 月 20 日 上午 2:48 
why does it lag it makes my FPS at 1
Supersonicgreenhills 3 月 5 日 下午 5:23 
Subnautica?
Boncov(Foxy) 2 月 13 日 上午 2:30 
(those who know :steamhappy:)
Boncov(Foxy) 2 月 13 日 上午 2:30 
ah yes, zombie survival
Peter Lemoncello 2024 年 12 月 19 日 下午 8:59 
underwater showroom time (Tommorow)
randomraptor 2024 年 11 月 11 日 下午 3:42 
navmesh?
space soup 2024 年 10 月 12 日 下午 12:11 
i spent 1 days trying to find this map
2024 年 9 月 15 日 上午 8:23 
s
Spooky Scrunk 2024 年 7 月 28 日 上午 8:15 
water looks like ass
NextKurome76TheSoldier 2024 年 7 月 9 日 下午 3:17 
a classic