Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Sukritact's Resources
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100.878 MB
2017 年 9 月 28 日 下午 5:16
2021 年 7 月 2 日 下午 9:28
12 项改动说明 ( 查看 )

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Sukritact's Resources

描述
[bsky.app]

Adds a number of extra resources to the game. This mod currently adds:

Pasture:
  • Cheese (Luxury), +1 Food, +1 Culture.
  • Camels (Bonus), +1 Gold, +1 Production

Quarry:
  • Obsidian (Luxury), +1 Science.

Mine:
  • Gold (Luxury), +2 Gold, +1 Culture.

Camp:
  • Bison (Bonus), +1 Food.

Fishing Boats:
  • Shark (Luxury), +1 Food, +1 Gold.

More resources will be added as they are completed

This mod is compatible with CIVITAS Resources Expanded

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Credits:

Deliverator - Initial bison resource and models
Firaxis - Camel asset
Hendrix - Goat model (retextured Chamois: http://zt2downloadlibrary.wikia.com/wiki/Chamois_(HENDRIX) )
热门讨论 查看全部(2)
3
2024 年 3 月 5 日 下午 11:59
Localisation
Papusone
1
2021 年 8 月 28 日 上午 10:20
Your July 2021 update breaks the UI on strategic view
presariohg
330 条留言
hoću_kitu 11 月 10 日 下午 8:00 
Possible to make this and your Oceans mod compatible with Earth TSL?
TibeXi 10 月 31 日 下午 2:03 
Hi, great mod, I'm loving it! One question: should the resources have Strategy View art? Now my game is saying "MISSING ART" for sharks and cocoa. Thanks! :coffee:
jungke 10 月 30 日 下午 11:41 
为游戏增添了大量额外资源。此模组目前新增了以下内容:
牧场:
奶酪(高级):增加 1 点食物、增加 1 点文化值。
骆驼(奖励):增加 1 金币、增加 1 点生产值。
矿场:
黑曜石(高级材料),+1 科学值。
我的:
黄金(奢侈品),+2 金币,+1 文化值。
营地:
野牛(加成效果),+1 食物。
捕鱼船:
鲨鱼(豪华型),+1 食物,+1 金币。
完成后将会补充更多资源
此模组与“CIVITAS 资源扩展版”兼容。
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致谢:

交付者 - 初始的野牛资源及模型
菲尔亚克斯 - 柔软驼羊模型
亨德里克斯 - 山羊模型(重新纹理的羚羊模型: http://zt2downloadlibrary.wikia.com/wiki/Chamois_(HENDRIX)
太慢鱼龙 10 月 23 日 下午 8:27 
After building a camp on Bison, Bisons' model will disappear. The camp on deers won't be like this, so I guess this mod needs a fix.
Arcadian 9 月 16 日 上午 8:16 
The resources are very nice and feel like they belong in the game, but the camels would be more useful if they gave food, since you get 0 food in the desert. You might think "can you actually eat camel?", but I googled it and it appears to be a staple in many cultures. So food from camels wouldn't just be a balance yield.
GamerGuy 8 月 26 日 下午 9:52 
PLEASE PLEASE PLEASE ADD CHICKENS
nhwhiting 8 月 7 日 上午 2:54 
I can't harvest Bison.
Is this a known bug?
pingola bilau 7 月 8 日 上午 4:15 
does it work with resourceful 2?
Sushian 3 月 24 日 上午 9:17 
Don't know if you'll catch this, but using the Monopoly & Luxury Scenario, the Gold Luxury does not have an industry associated to whereas the Shark, Obsidian, and Cheese have industries coded.
The Dark Ranger 2 月 3 日 上午 8:44 
1. You need to get a mod that increases the number of individual resource types available on a map. It is limited and depending on how many resource mods you have you could be only seeing a fraction of them on any map because they don't add them all.
2. Some resources are only on or around certain continents. I literally had a map with 2 super continents and mine had tons of sea turtles and the other continent had tons of sharks, they DID NOT mingle.
3. Get a mod that gives you more resource types per map and play with monopolies mode activated since with the variety you'll end up with a fewer number of each individual resource. The monopoly income affects the AI too for the record.