XCOM 2
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A Better ADVENT: War of the Chosen
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1.045 GB
2017 年 9 月 2 日 下午 2:51
2019 年 12 月 27 日 下午 8:17
21 项改动说明 ( 查看 )
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A Better ADVENT: War of the Chosen

在 DerBK 的 2 个合集中
A Better Everything
13 件物品
Remember the Ayylmao
81 件物品
描述
-- A Better ADVENT --
-- Enemy Overhaul for War of the Chosen --
-- by DerBK --
____________________

Requires XCOM2 version: War of the Chosen
Requires DLC: none
Requires other mods: none
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FAQ, General Info and Troubleshooting for my mods can be found here:

A Better FAQ

____________________

More detailed info on the mod's content here:

https://derbk.com/abetteradvent/

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LANGUAGE FILES

(Note that i do not speak these languages myself, so i can't guarantee them being accurate. These are from other people who gave those files to me)

Traditional Chinese by seisyuku: Dropbox link[www.dropbox.com]

Korean by Brain_is_Back: Google Drive Link[drive.google.com]
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SUPERFAQ:

Since this is a question that is asked several times per week, i wil give this one a special spotlight right here:

Q: The mod laucher shows "Conflict found for 'X2Action_MoveClimbWall'", is this an issue?
A: It isn't. The ClimbWall override is a method that several mods (ABA, MOCX, WWL, ...) use to enable wall climbing animations for units that previously didn't have any. All those mods do exactly the same thing here, so it's not a conflict, it's just redundancy. Ignore it.
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A Better ADVENT is an ambitious enemy and AI overhaul for XCOM2: War of the Chosen, introducing new enemies with their own abilities, behavior and equipment.

The goal of the mod is making the tactical layer of the game more exciting. This is done through enemy variants and by completely overhauling the AI. This mod’s goal is not just to add more enemies to the game. It adds “better” enemies that open up new lines of gameplay with their impact on combat tactics. To that end, a high priority has been put on making AI changes and improvements, both global (Mimic beacon behaviour, engagement ranges, …) and local (Snipers stay back, Shotgunners flank, …).

With the combination of smarter AI, more resourceful enemies and new endgame challenges like the Prime Enemies, the game gains a lot of extra challenge that can’t just be neutered by one or two dominant strategies. All the things in A Better ADVENT are designed to work together. The mod doesn’t just add a bunch of unconnected random stuff, it directly improves the core gameplay of XCOM2.

Fair Warning: A Better ADVENT is considerably harder than the vanilla game.I suggest playing at least one difficulty setting lower than you are used to for the first ABA campaign, as there is a lot of new things to learn.


PERMISSIONS

Any modder is allowed to pilfer, re-use or re-upload any of ABAs assets, scripts, doodads and thingamajigs in any way or form that he wants to. This of course doesn't extend to the assets that i took myself from other people like Kobazco's Elite Viper or Long War Studio's Muton Centurion and Drones. When in doubt, just ask.
热门讨论 查看全部(48)
29
10 月 6 日 上午 12:15
置顶: Using ABA with other AI mods
DerBK
26
2021 年 7 月 12 日 上午 3:34
Dealing With Primes
SilentVigil
17
2020 年 1 月 15 日 上午 7:22
置顶: Legend + Beta Strike + ABA : What it's like
Dabor
2,970 条留言
DerBK  [作者] 3 小时以前 
oh yeah, big time :D
lichen93 5 小时以前 
Is this mod conflict with lw2?
DerBK  [作者] 11 月 8 日 上午 1:33 
I have a mod that increases podsizes to be suitable for one or two extra soldiers: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1143032623

For more, you'd have to find a different mod. Truth be told, no amount of enemies is ever going to be balanced for an xcom squad of 10. That's an outrageous amount of firepower that can level a whole map in a turn or two , no matter how many enemies are in there. The foundational mechanics of the game are simply not built for that sort of thing.
Ad Chính 11 月 7 日 下午 9:05 
bumping because i want to increase enemy count too
UncleMonkeyTV 11 月 7 日 下午 12:26 
How would I increase the enemy count, suitable for xcom team of 10
Ad Chính 11 月 2 日 上午 1:54 
Nvm it works, Just have to keep doing missions
Ad Chính 10 月 30 日 上午 9:16 
Just did a fresh install and a new game but i haven't seen any new enemies. Except for a medic droif i think
DerBK  [作者] 10 月 18 日 上午 3:15 
This is the list of enemy IDs: https://psteamcommunity.yuanyoumao.com/workshop/filedetails/discussion/1126623381/1520386297688735660/

Corpses are unmodded, so an ADVENT Gunslinger would just drop a vanilla ADVENT Trooper corpse.
[L]❖[U][M][I][N][O][S] 10 月 17 日 下午 9:48 
Need ABA Corpse ID list
Neil 9 月 13 日 下午 3:28 
Really apprexiate DerBK still spending time in the comments and supporting their mod :)