XCOM 2
834 oy
Skirmisher Rebalance
   
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1 Eyl 2017 @ 12:48
8 Eki 2017 @ 11:09
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Skirmisher Rebalance

RealityMachina tarafından 1 koleksiyonda
RealityMachina's War of the Chosen Mods
97 öğe
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Reworks some of the Skirmisher's abilities and fixes a pretty bad bug too:

Specifically:

Fixes a bug with Battle Lord causing it to only proc on the first two actions on the enemy turn, and then ignoring the rest. (This mod's config ini includes an option to disable all the rest below if you want to.)

Reflex is now always active once selected: you can always earn an action point every time a Skirmisher is shot at.

Parkour now provides a movement action point instead of being a 5% chance for a standard one: this means that a Skirmisher can relocate with a blue move and still shoot twice. (With the grapple, this allows for major relocations if needed.)

Also replaces the charges of Interrupt, Whiplash, and Battlelord with Cooldowns. Interrupt is three turns, Whiplash and Battlelord are five.

Also sets the Ionic Ripjack's stun chance to 25% instead of always: it was insanely strong and wildly out of place to how the game handles stun effects XCOM can apply.

Localization is not affected by the toggle: you need to manually delete the included .int file of the mod.
133 Yorum
Valor 18 Mar @ 1:29 
Should i delte: XComGame.int? Does that dissable all akccept battle lord? or a diffrent int. file?
T'erissk 24 Ara 2024 @ 23:34 
Has anyone made a Skirmisher mod, where they jump off a ledge, and land on their feet like Advent troops do?
Martian Patriot 19 Eki 2024 @ 18:31 
Is anybody getting ripjack tech not showing up for them with this mod?
Gungeon God 17 Tem 2024 @ 23:21 
Is it just me or setting the config ini to only apply the battlelord fix still applies the ionic ripjack rebalance?
Sodium Chloride 27 Ağu 2023 @ 6:05 
doesn't work for some reason, i tried everything but interrupt and whiplash still have charges
huntersorce20 12 Haz 2023 @ 17:08 
Is this compatible with whiplash overhaul mod?
zin 28 Mar 2023 @ 22:24 
I’ve read comments about how disabling the rebalance part of this mod doesn’t work.

Anyone got any clue if there’s another mod to fix the Battlelord bug? Does disabling the rebalance part of this mod still not work?
Riekopo 21 Ara 2021 @ 22:07 
Doesn't seem to work with MCM mod.
Riekopo 19 Ara 2021 @ 1:17 
Can you explain how to disable the 4 extra changes? I only want the Battle Lord bugfix. Please upload a separate mod which just fixes the Battle Lord bug. Thank you for your work.
Boberto 10 Nis 2021 @ 9:23 
@Taylem

GTS perk does not properly state the extra movement AP instead its the standard 5% one

I enabled stats on the DLC classes using RPGO which can change how they are affected by other mods