Garry's Mod
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Slightly Improved Combine and Resistance NPCs
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Content Type: Addon
Addon Type: NPC
Addon Tags: Roleplay, Realism
Tamaño
Publicado el
Actualizado el
11.774 MB
21 AGO 2017 a las 2:19 a. m.
13 ENE 2021 a las 11:04 p. m.
33 notas sobre cambios ( ver )

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Slightly Improved Combine and Resistance NPCs

Descripción
I made this mod as tribute for having made 50 Public Mods for the community. ( Even if some are not as good as others. )
You need Half Life 2 Episode 1 and Episode 2 to access some features.

This Mod Includes :
- 31 Reworked NPCs
- This doesn't rework the original NPCs from Gmod. It adds them to the spawn menu.

- Located in 4 Categories.
1. Animals { Slightly Smarter }
2. Combine { Slightly Smarter }
3. Humans + Resistance { Slightly Smarter }
4. Zombies + Enemy Aliens { Slightly Smarter }

Console Commands / ConVars :

- si_combine_patrol (0/1) ==> Disable/Enable Combine Patrolling

- si_combine_commander (0/1) ==> Disable/Enable Combine Elites being able to command other soldiers.

- si_rebel_patrol (0/1) ==> Disable/Enable Rebels Patrolling

- si_customweapons (0/1) ==> Disable/Enable NPCs using Custom Weapons.

- si_shotgunner_turrets (0/1) ==> DIsable/Enable Combine Prison Shotgunners being able to deploy a turret when idle.

- si_soldiercasualwalking (0/1) ==> Disable/Enable Combine Soldiers' more casual walking animations used when idle.

- si_vortigaunt_suit_charging (0/1) ==> Disable/Enable Vortigaunt's ability to charge players' suits.

- si_headcrab_infect_time (0 to 999) ==> Set the number of seconds it takes for a player/NPC to transform from the SI Headcrab's latching ability.

Disclaimer :
As of 9/3/17 any mods that I find uploaded to the workshop with my code in it it will be reported and taken down.
----------------------------------------- End of Disclaimer -----------------------------------------

And with that I hope I will be able to deliver 50 more mods, even if simple ones.

Want to communicate with me? Here is a Discord server that will allow you to chat and discuss bugs and features :

D&Z Modding Discord Server: https://discord.gg/vwy8fnZvwg
Discusiones populares Ver todo (16)
85
31 OCT 2020 a las 3:43 p. m.
Current Objectives
Zach88889
83
27 OCT 2023 a las 12:15 p. m.
Bugs
๖ۣۜČ®άzy∙ᵘᵉᵃ™
15
6 JUL 2023 a las 3:45 p. m.
FIJO: NPC Features
Zach88889
884 comentarios
Dubersz 19 SEP a las 4:38 p. m. 
great mod! The npcs now can shoot at gunship and helicopter with rpg or other weapons!:os_alula:
DeliriousDoe ⚧ΘΔ 27 JUL a las 7:40 p. m. 
DAMN- calling this "slightly" improved is an understatement! These are way better than the default npcs! I especially love the headcrab latching feature!! It's a bit tough, I didn't even realize it was a feature till I was spawning zombies and suddenly saw a headcrab latch onto a new victim lol! I like it that way, I prefer it more random, headcrabs would be too op if that could insta-latch onto everyone. Thanks for your awesome mod!!
NicollasMC 16 JUN a las 10:54 p. m. 
IM SAY IM WANNA WANNA AWAy!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
the roaring demoknight 27 MAY a las 5:06 a. m. 
how to spawn these npcs with commands [cuz it rhymes with grug]
wbunkey2244 26 MAY a las 5:06 p. m. 
THE HEADCRABE DOES NOT LATCH WITH ME
John the Tester 19 MAY a las 12:01 p. m. 
love this addon
TortaPounder67 11 MAY a las 1:57 a. m. 
so can headcrabs latch on any (HUMAN) sNPC?
ronbobius 11 ABR a las 1:45 a. m. 
guys how do you get the headcrabs to latch and infect the npc's
F*CK THİS SERVER 18 ENE a las 1:45 a. m. 
Slightly Improved Antlion, Zombie, Combine and Resistance NPCs