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Secondly, i think animation type 2 and 6 are identical in functionality, is there a difference?
The cart and the ship in the test level are capable of this
If you haven't already, try this:
- Spawn in the water normally
- Enlarge the water to the size you want
- Save the water object you just spawned in and resized as a prefab under a different file name.
- Open the animation parameters and edit the object to the one you just saved.
This process is what I did when I wanted to animate a larger object.
If you ever update this I would love it if you could re size the object from the hotspot, or maybe even just the first frame!