Monaco
鼹鼠的创意工坊
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Blooperly 1 2013 年 5 月 26 日 下午 6:02
BETA: Can you edit the opening scene/ conversation text?
The title says it all.
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正在显示第 1 - 9 条,共 9 条留言
Blooperly 1 2013 年 5 月 26 日 下午 6:11 
Side note: Downloading the beta seems to have deleted all my progress in the Pickpoket's campaign. Someone please tell me this is temporary, I was 1 trophy away from unlocking everything.
Menak 2 2013 年 5 月 27 日 上午 4:23 
I haven't figured it out either, I would love to find out or for them to add that in. :)
Differ3nce 12 2013 年 5 月 27 日 上午 5:39 
That is not yet possible. It will probably be added in the future.
Blooperly 1 2013 年 5 月 27 日 上午 11:22 
Ok well the opening scene is based on your level-layout. Its actually really cool how it works! I just didnt notice because my first level was designed wierd. Yeah we need some story control.
Menak 2 2013 年 5 月 30 日 下午 8:17 
I'm sure it will be added :)
AndyN.  [开发者] 5 2013 年 6 月 17 日 下午 4:21 
The side view is based on the levels layout in the editor. It takes a literal side shot of your entire map. The story and conversation can be editted, and we will have to post instructions on how to do that later. It is a bit more complicated as it requires you to edit an xml file.
Menak 2 2013 年 6 月 17 日 下午 4:55 
Awesome, can't wait to figure it out xD
Differ3nce 12 2013 年 6 月 30 日 上午 8:49 
I figured out how to change the dialogue text. Check out my guide :)
AndyN.  [开发者] 5 2013 年 7 月 1 日 下午 2:56 
There is an easier way to do this once we implement the system. It will come soon! Editor will come out this Wednesday.
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