天国:拯救2

天国:拯救2

KCDII - Modding
Bohemia is yours to shape – official modding support for Kingdom Come: Deliverance II is now live on Steam workshop! Get ready to create, customise and bring your own vision to life.
了解更多
knight133799 3 月 13 日 下午 12:31
2
1
Castle Building mod plz
make it choose to stronghold 1 the game please with customizable guards and starting land.
< >
正在显示第 1 - 5 条,共 5 条留言
Alexander 3 月 13 日 下午 12:39 
2
Very interesting idea! Or expanding an existing castle, say Semine which was ravaged by fire. Henry can receive his knighthood and Semine as a gift from the king, and he can renovate and expand it. Apparently 20,000 Gorschen was enough to buy a large castle in the early 1400's, so Henry would have no issue turning Semine into a really nice fortress. But it should take time to build the expansions, so it would be nice if he got it as a gift not long after starting the second map.
Prendki 3 月 13 日 下午 3:21 
Pleeeeeease yes
szymi47 3 月 14 日 上午 11:34 
Henry cannot receive a gift from the King Sigismund obviously, neither can he by Wenceslaus because he is jailed. He couldn't even receive Semin because it's on the land of Bergow. I think it would be cool if Henry could build a castle somewhere in the forest (rebuild a forgotten ruin or smth) where nobody knows about it.
Kai 3 月 14 日 下午 2:01 
The thing about castles and maps is that you gotta export the data from the sandbox editor and it takes a long long time to compile it into a packaged form.

For a complex castle questing system it would be something akin to a expansion dlc in file size.

I could see 'Outlaw Hideouts' as a possible way to get a player owned base though, you run your own band of outlaws you recruit.
最后由 Kai 编辑于; 3 月 14 日 下午 2:01
Alexander 3 月 26 日 下午 3:06 
引用自 Kai
The thing about castles and maps is that you gotta export the data from the sandbox editor and it takes a long long time to compile it into a packaged form.

For a complex castle questing system it would be something akin to a expansion dlc in file size.

I could see 'Outlaw Hideouts' as a possible way to get a player owned base though, you run your own band of outlaws you recruit.

A "Sir Henry" DLC would be very nice, where we finally receive our knighthood and a small castle as gift.

It would be similar to the "From the Ashes" DLC from KCD1, where Henry was made a Bailiff and tasked with rebuilding Pribyslavitz. That was one of my all-time favorite DLCs, even thought it was very weak overall.

Even a large piece of land or an estate that we can turn into a castle would be great!
< >
正在显示第 1 - 5 条,共 5 条留言
每页显示数: 1530 50

发帖日期: 3 月 13 日 下午 12:31
回复数: 5