Shadowrun Returns

Shadowrun Returns

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Syntax Error 2013 年 11 月 18 日 下午 5:32
Editor problem: scene won't load anymore
This is 100% baffling to me. I've been running the editor as normal, but when I ran Test Scene, I got an error message about the particular scene I was working on, something like... cannot convert binary to text. It wouldn't load the game because of this. I thought reloading the editor might clear that up.

Well it sure didn't. I still saw the scene name there among all the assets, but the little scene icon next to it was missing. Double clicking on it does nothing. I'm unable to do anything with it. As far as I know, it's lost forever. What on earth could possibly have caused that, and is there anything I can do about it?

Now I'm a little gunshy with the editor. I might save backups of content packs before running the editor, every time, on that odd chance it will surprise-kill another map.

Thanks!
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fredingue 1 2013 年 11 月 18 日 下午 6:02 
1. Having a backing copy of your UGC in safe file and uprgrade it each time you did a lot of works that works with scene edit is quasi compulsory.

2. I allready got that cannot convert binary to text on some occasions, but it never broke the whole.
Can't remember well, but i think that if you forget to personnalize a blue actor, this may happen.

3. Did you modify something in your content/UGC/Work ?
This is the only thing that provided me to load my current UGC into the toolset on some occasions. (The whole, not a single sene broken while the rest loads)
Basiclly, it happened to me after erasing a scene or renaming it in my data file (after having cloned it), can't remember exactly.

An exemple of how i broke my UGC (no longer loading into the toolset) : i had created a "wrong" version of a custom merc. I thought i had replaced him with the proper one in all scenes where mercs are directly present on the map. Then i want to my content files and erased the wrong merc data. This broke my UGC, because i had kept one green actor in a hidden spot with the wrong merc feature. I had to redo things from my UGC save.

Do you remember what last actions or setting you modified in your scene before it refused to load ?
最后由 fredingue 编辑于; 2013 年 11 月 18 日 下午 6:04
Syntax Error 2013 年 11 月 18 日 下午 7:47 
I'm trying to think of what I changed. I expanded the map a little and made 3 new regions. I did a lot of work on triggers.

Now what you say about the blue actor might be significant. When I was copying the floor via shift-drag selection, it seems I also grabbed the blue "player start" icon, too. I erased the second copy when I noticed it, though.

I guess it just didn't strike me to save backups, though it really makes a lot of sense. Mostly, I figured I might screw up a scene for making a messed up trigger, or something. It didn't occur to me that the editor itself might have an issue. So I'll be backing up now.

The good news is, this was only a test map. I only drew in blank floor tiles. So, other than a fair amount of triggers, I didn't lose much.
fredingue 1 2013 年 11 月 19 日 上午 1:46 
Well, good to know it's not a major work...

Anyway what i said with the blue player actor is a little bit confusing. In fact, it seems that last time i has an issue, as well on a test scene using only Core settings, it was because i had placed my blue player on the wrong tiles. Placing it on floor tiles would make the scene unable to launch, placing it on ground tiles would be OK.
最后由 fredingue 编辑于; 2013 年 11 月 19 日 上午 1:50
Demonbreather 2013 年 11 月 19 日 下午 6:51 
I lost a significant amount of work a while back, and it seemed to have something to do with clicking on and/or dragging the player spawner. No real advice to offer. I had to start over from scratch. Needless to say, once the frustration faded and I got back into using the editor, I've been making backups of my work like crazy.
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