Survivalist: Invisible Strain

Survivalist: Invisible Strain

Mods and Stories in the Survivalist Setting!
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Problem with modding memories. NPCs don’t remember the "memorableevent" after dialogue event interaction.
I’m trying to create a dialogue option that focuses on insulting an NPC. So far, I’ve managed to establish the dialogue, and it seems that I can effectively upset NPCs when I start insulting them through dialogue options. When I ask them what they think of me, they usually say they don’t like me, which makes me think that the values from the memory entry that I did are working properly. However, it seems that I’m not able to generate memory of this event — the NPCs don’t mention that I insulted them, even though in the editor I created two memory entries: one for the character who was insulted and one for the one who did the insulting. Could someone help me?