Shadowrun Returns

Shadowrun Returns

探索并分享自定义的 Shadowruns
通过易于使用的 SRR 编辑器来创建您自己的故事和战役,将它们与 Steam 创意工坊社区分享。通过探索全部的西雅图战役,查看它是如何被创造的,以此来构造您自己的创造物。点击这里以了解更多,并开始学习如何使用编辑器。
Brachra 2015 年 1 月 22 日 上午 6:25
Having an NPC Say something to Player, only upon awareness or area presence?
Im wanting a specific NPC to say something in floating text, whenever the player runs by him, how would I go about doing this?
< >
正在显示第 1 - 10 条,共 10 条留言
cirion 3 2015 年 1 月 22 日 上午 9:03 
I'd create a region around the NPC and create a trigger like:

WHEN: An actor enters the region NPC Callout
IF: Triggering actor is Player Character 0
DO: Display text "Psst! Hey, you!" over NPC with style Speech Bubble

You can check "Retain this trigger after firing" if you want it to display every time they pass through the region.

The other possibility would be to use "On Actor Awareness", but that can be trickier since it depends on what direction the NPC is facing, AI settings, combat situation, etc.
Brachra 2015 年 1 月 22 日 上午 9:26 
The problem im facing with "On actor awareness", it literally does actor awareness for EVERY Npc on the map. so it triggers wayyyyy too soon.
cirion 3 2015 年 1 月 22 日 上午 9:59 
For actor awareness, you'd need to add two "if" statements like "If triggering actor is NPC and triggering target actor is PC0." (Or vice versa, I forget which is triggering.)

But yes, probably simpler to just use a region.
Brachra 2015 年 1 月 22 日 上午 10:12 
http://i.imgur.com/WNoI6dm.png
Take a look at this, the Boxes are obviously rooms, with doors, The yellow and green lines are NPC pathing, purple line is your path, make from one side to another. since the guards are overlkapping im basically wanting Upon either of them seeing you (Once each) A conversation to start (But within the general vicinity). What would be the best way to go about this? Even with regions im having some trouble finding the best possible route to do this, any suggestions you can come up with will be really really appreciated.
Brachra 2015 年 1 月 22 日 上午 10:12 
btw yes i realize that picture is less than preschool quality.
最后由 Brachra 编辑于; 2015 年 1 月 22 日 上午 10:13
cirion 3 2015 年 1 月 23 日 上午 8:19 
I haven't done this before, but you might want to try something like this[www.shadowrun.com].
Brachra 2015 年 1 月 23 日 下午 1:55 
I love you... Thank you
neomahakala108 2015 年 1 月 24 日 上午 3:10 
引用自 Brachra
The problem im facing with "On actor awareness", it literally does actor awareness for EVERY Npc on the map. so it triggers wayyyyy too soon.

'On actor awareness' method completion is in order, enhances game playing - if done properly.
Brachra 2015 年 1 月 24 日 上午 6:41 
explain what you mean?
Southwind 2015 年 2 月 22 日 下午 2:32 
If you want "on actor awareness to trigger for a specific npc, set the "if" to "if triggering target character is ______".
< >
正在显示第 1 - 10 条,共 10 条留言
每页显示数: 1530 50