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报告翻译问题




1. I would love to get more information from the different UI elements, like how many settlements are connected to this town, what my actual trade range is, how many extra resources this tradition gives me, etc. I'm stupid; I need information to be there for me to read!
2. A classic mode with no ages or civ switches.
3. A map of the earth with true starting locations
1. If a wonder or a rural distruct is surrounded by urban districts, the walls will also encompass the wonder or rural district.
2. Wonders do not need to be placed adjacent to a district.
Both will go a long way to cleaning up the ugly, disjointed walls because of a wonder or rural (or resource) tile being surrounded by urban districts.
Other nice things would include:
3. Outlines showing which tiles belong to which settlement
4. More antiquity age civilizations to go with the larger maps. Huge feels so empty now
5. More city-state/independants, perhaps an option to set the amount that appear in game.
2. Multiplayer Helper
3. Multiplayer Helper
2. Age Stop, basically able to stay in either the first or second age and play endlessly further without transitioning to the modern age. Mostly because I like playing as an ancient civ like Rome and stay in the old ages.
3. Tag/Pin placer. To place pins on a tile for future town planning what building or resource improvement I want to place there. In Civ6 we had a mod that also automatically calculated the yields it would give when placed alongside other pins.
2) Or when renaming a city have a choice not just a custom name but one chosen from the leader's list or the current civ's list
2- more civilizations mod
1. A mod to re-enable achievements with mods
1. More Lenses (for resources, explorer, cities states, etc)
2. Environment Skin: Sid Meier's Civilization V (I love it)
3. Leugi's City Styles Pack
- Botanist
- Much more resources
- More attractiveness for the Indian fleet and Factories
- Earth MAP TSL with all the wonders on it.
- Governor
- Artifacts and units from previous ages remain in future eras
2. Map Scripts without the straight vertical ocean between continents
3. TSL Earth Map
2. Vassals. (Beatdown a Civ and make him your vassal)
3. Classic Diplomacy Trading. (Bring back gold trading, tech trading, etc)
Edit: You know what? Forget it, I'll just keep playing Civ V: Vox Populi since it has all of this and more. Civ 7 is back in the Stone Age, evolving backwards.