XCOM 2
欢迎来到反抗军
探索其他玩家的创意作品并加入到游戏中,或者你还可以上传自己的外星人,武器,地图以及其他内容,来扩展XCOM 2的游戏内容。
jonexhd 7 月 23 日 下午 2:23
How to pinpoint which mod does it belong for a customization item called Torso ###?
I have quite a lot of such items and I'd like to check the source code to see if I can fix this. What's stopping me is that I really don't know which mod is such an item belongs to. Anyone have any idea?
< >
正在显示第 1 - 2 条,共 2 条留言
HazardHawk 7 月 23 日 下午 8:53 
First, if you have not, go to github and download the alternative mod launcher. It at least completely sees mods and completely loads mods. The launcher now is anyone;s guess how well it sees and launches mods. That takes care of error possibility #1.

Next, go to documents, find the game folder, dig in to find the config folder, delete the configs and rebuild them if you have not recently. They degrade on their own and adding more or removing more or even lots of mods used the faster they degrade to give some fatal or strange errors.

Last, using AML, load by halves. Those no error, add half of the remaining. Still no error, again, half of the remaining. Once you have the error, same thing with that group, add them again by halves narrowing the error down.

EDIT: AML also detects conflicts which are obvious and allows you to choose file priority. As well, once mods have been cleared, you can add them to a name group so you know they have been cleared.
最后由 HazardHawk 编辑于; 7 月 23 日 下午 9:00
jonexhd 7 月 23 日 下午 9:07 
thanks for the advice, I'll give it a try
< >
正在显示第 1 - 2 条,共 2 条留言
每页显示数: 1530 50