Team Fortress 2

Team Fortress 2

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Heavy primary idea
The gun of destruction

+%23 clip size

+%20 firing speed

+%19 damage

-%38 accuracy

+%20 rev up time

-%25 movement speed when reved
最后由 FOR THE LOADED WINGS! 编辑于; 11 月 3 日 上午 7:47
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正在显示第 1 - 6 条,共 6 条留言
Ammo size, firing speed and damage needs lower numbers.
Ammo size because now heavy will not have to look for ammo nor manage it.
Firing speed also increases the already higher damage in a way. So both really need a nerf.

Heavy fights up close with his miniguns anyway (tomislav slightly being an exception), so idk about the accuracy stat and if it even makes a difference.

Rev up time and movement speed is ok imo. Looks like you will need to ambush people more with this weapon
最后由 appendixmagician 编辑于; 10 月 21 日 上午 9:38
So this is just the brass beast with its upsides inflated and its downsides shrunk? Not interesting and not balanced
these threads are wastes of time because valve will never rebalance or update new weapons into the game
引用自 76561198347940930
these threads are wastes of time because valve will never rebalance or update new weapons into the game
They're for fun
引用自 Real Reality (Real)
So this is just the brass beast with its upsides inflated and its downsides shrunk? Not interesting and not balanced
It wasn't ment to be balanced
引用自 Your Local Pyro
引用自 Real Reality (Real)
So this is just the brass beast with its upsides inflated and its downsides shrunk? Not interesting and not balanced
It wasn't ment to be balanced
yh but this is js stupid, if being balanced or original isnt a focus u can literally ♥♥♥♥ out any stats and call it a day, ts js dont make sense
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