Stormworks: Build and Rescue

Stormworks: Build and Rescue

Stormworks Custom Content Workshop
Find, rate and try out the best community vehicles in Stormworks!
beyez7 12 5 月 24 日 上午 11:40
i need help with my ships generators
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3487012642

my generators are working but not charging the battery. can someone help me?
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Sir_James 10 5 月 24 日 下午 12:48 
Have you hooked up the generator to an electric charger?
beyez7 12 5 月 25 日 上午 1:16 
引用自 Sir_James
Have you hooked up the generator to an electric charger?
yes i have
Soupster 34 5 月 25 日 下午 1:29 
You probably shouldn't do that. Electric chargers are nearly useless.
引用自 beyez7
my generators are working but not charging the battery. can someone help me?
Is that a decompression chamber on deck? Interesting idea, just imagine if the devs would make use of the pressure this way, instead of half measures...

Regarding generators, you got medium generators straight on the main drivetrain and medium diesel engines with a large generator, not the most efficient way to make it work.

Unless you're using an excessive amount of cameras, electric motors or velocity pivots, the electrical needs on most vehicles should be easily covered.

The most practical way to use a generator is to split the main drivetrain into a clutch, then 2-3 gearboxes set to 1:3 facing the clutch, then the generator. This way you can automatically control the generator engagement with the clutch.

A basic formula for this would be:
(1-x)*400
with x being the battery charge and 400 a sensitivity value that dictates how aggressive battery will be kept at full charge.

With the old 1x1x2 clutch you also need to get rid of its deadzone:
((1-x)*400)+0.318942
The last number will eliminate the deadzone and make the clutch engage immediately as soon as the generator is needed.

In order to not stall the engine at low rps and high generator needs you can also take rps into account or similar to reduce clutch engagement.

You also seem to run everything from 2 large batteries? Best split them up and have 3-6 medium batteries for each medium generator, and 9-12 medium batteries for each large generator. Batteries have limited flow per second (~300 capacity) so you avoid any limits you'd get with only 2 large batteries. Let alone that the capacity of large batteries is rarely needed.

Just to put it into perspective, small battery has a capacity of 1600, medium at 12800 and large at 256000. Capacity scales 1:1 with generator output, so a generator putting out 160 will take 10 seconds to fully charge an empty small battery. Using those numbers you can make a MC to monitor your ships battery capacity consumption (add all connected battery capacities together and multiply by battery charge, simple as that).
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