密室逃脱模拟器

密室逃脱模拟器

Design your own escape rooms!
Try community-built escape rooms (more than 3000 of them), or try your hand at designing your own! Create new puzzles, riddles, or whatever comes to your mind!
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honeysmith42 1 2022 年 8 月 12 日 下午 1:11
How do you designate where the Finish Logic Piece ends up.
I'm making my first room, and I assumed that where you placed the Finish flag is where you would end up at the end of the room. This does not seem to be the case. When I play my room it kicks me back to the first part of my room no matter what I do. Do we have the ability to designate where the finish location is?
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Thoroniul 8 2022 年 8 月 12 日 下午 7:57 
The finish logic is operates by sending a signal to it. If you want the finish to trigger when a user enters an area, use a trigger logic box and expand it to the size of the room. In the trigger option, be sure to link to the finish flag "On Enter". This will cause the finish to work when a user enters the area.
honeysmith42 1 2022 年 8 月 14 日 下午 11:25 
Thank you, but that wasn't quite what I was after. I'm wondering what stipulates where the player ends up after Finish is triggered.
Thoroniul 8 2022 年 8 月 17 日 下午 7:55 
Oh sorry, right now I think the location is at the center of the map. I don't know if it is changeable. It may be possible if one finds the location in lua and edits it, but I haven't investigated this.

Pine did talk about in one of their live-streams to have the finish logic maybe be the end game camera.
honeysmith42 1 2022 年 8 月 17 日 下午 11:27 
Thank you!
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