Torchlight II

Torchlight II

您的《火炬之光 II》修改站
这里允许您找到几乎无限多的 Torchlight II 自定义模组。使用 GUTS 编辑器几乎可以改变游戏的任何东西,然后将您的创造与社区分享。点击这里了解更多。
louis.john.is.not 2020 年 5 月 16 日 上午 11:01
Why there are so few dungeon / world mods?
Why?
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Awkward 1 2020 年 5 月 16 日 下午 1:16 
maybe because it slightly harder to implement than modifications of items/effects/balace or even some classes?
when you making mew map, you must makeit interesting too - place mobs, items, triggers, make landskape and textures...
steffire3 9 2020 年 5 月 16 日 下午 1:40 
引用自 louis.john.is.not
Why there are so few dungeon / world mods?

Guts is a difficult Editor to work with and basic things require time consuming learning curves.

The original Studio is no longer with us so we don't have any updates for the Editor.

As it stands I'm currently advising someone with an Adventure Mod and that certainly takes much planning behind the scenes.

There are a couple other Act 5 mods in the works however it takes years to see interesting results.

However if playing Single Player then there are some decent mods to consider:

. Dungeon Challenge ReMod.

. Path of Torchlight Part 2.

. Synergies.

. TL2E Conversion.

. Adventure Pack II (unfortunately buggy).

. Corpselight.

. Abysm.

. Endless Dungeon.

. Unearthed Arcana (very fragile with other mods).

= = =

That may seem like a few however they all took much work to generate.

In that sense it's not for lack of trying. It just requires more dedicated, available, faithful Players to run the gauntlet of learning Guts and enjoying long hours of producing a nice high quality Adventure Mod.
最后由 steffire3 编辑于; 2020 年 5 月 17 日 下午 10:52
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