Barotrauma 潜渊症

Barotrauma 潜渊症

Barotrauma Workshop
You can build your own submarines and monsters with in-game editors and share your creations with other players. Imagine and experiment.
SCrophopper 2024 年 11 月 7 日 上午 11:06
LIFE Human in Wrecks
Is it Possible to Put Enemy/Ally Human Spawn in Wrecks ?
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Buggy Boy 10 2024 年 11 月 9 日 上午 12:33 
How would they survive until you get there? They'd need oxygen if human (and not husked or whatever), so either give them some sort of infinite oxygen tank mod or something with A LOT of oxygen, otherwise you'd need to modify the wrecks themselves to provide a renewable oxygen supply.
SCrophopper 2024 年 11 月 9 日 下午 3:31 
Yeah that works too ,but the only thing we need to know is how to edit the spawnpoint into "human" instead of enemy monster encounter in wreck
Buggy Boy 10 2024 年 11 月 10 日 上午 1:06 
引用自 SCrophopper
Yeah that works too ,but the only thing we need to know is how to edit the spawnpoint into "human" instead of enemy monster encounter in wreck

For that you'd probably need to make your own wreck mod. Take one of the existing wrecks and just make a mod out of it, change the spawn point to human, should be job done. Although you'd probably also have to modify the wreck to have the aforementioned dry areas (immediately dying to pressure wouldn't be good) for humans to spawn into, and provide the oxygen supply too. Not sure if you can specify what kind of human would spawn in a wreck, you'd probably want it to be station personnel (ally) or bandits (enemy) so maybe check what's in the stations and bandit sub spawn points.

You could really go to town in creating this ramshackled wreck where some stranded humans have managed to cobble together what they need to survive, wind a little story around it, make the machinery look like it's been heavily modified, maybe have some sort of garden room down there too, etc.
最后由 Buggy Boy 编辑于; 2024 年 11 月 10 日 上午 1:11
Mo0on 2024 年 11 月 16 日 上午 11:12 
You guys don't have random husks waiting to ambush you in your wrecks?
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