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v00d00m4n 2015 年 12 月 27 日 上午 6:24
How to mod native shaders in Soma?
I see shadersource.hpss is it editable with some tools? How? Can shader overrides be distributed somehow via Workshop?

Im looking at possibility to change LDR to HDR in all shaders and mess with texture output to hack in dithering described here http://www.anisopteragames.com/how-to-fix-color-banding-with-dithering/ to simulate deep color and fight extreme color banding visible everywhere in dark areas of game (which is most of game).
最后由 v00d00m4n 编辑于; 2015 年 12 月 27 日 上午 6:25