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re: Hard Mode... I'm not trying to make the game "harder", I'm just trying to make the taxation feature of the game relevant, where one has to find the right balance between income and growth...
As far as I know all the mods that influence demand only let you increase demand no matter the tax rates or other aspects.
I share your thoughts that tax rates should influence population growth. Just like a city with better services (compared to other cities) and better living accomodations (low pollution/crime, high land value/services) should attract more cims.
So my reason for posting this in the Workshop forum is because of my experience with an audio production application called Reaper. On Reaper's forum you can say "I want an effect that does this, this and this" and within 24 hours you'll have a team of 15 guys just chomping at the bit for an idea for a new plugin to program and it'll be done in a week.
I'm currently using many mods that address things that the developers didn't, like the Realistic Population mod that makes it so that the people who move into your town aren't all uneducated slobs. I'm not waiting for the devs to fix a game they've already moved on from. I'm hoping, like with Reaper, there is a community of mod programmers that are looking for useful mods to create, that are using CS as a way to flex their programming muscles like plugin programmers do with Reaper. The more I play, the more I realize that CS is a really fantastic platform for people who like to fix games XD and I wish I had the programming skills to contribute, but as it stands I'll have to settle for being an "idea man"...