Team Fortress 2

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Very Holly Jolly Optimuz 2024 年 2 月 27 日 下午 5:14
Ideas for Ultrakill themed cosmetics
V1/V2 cosmetic set:

- V1/V2 head (cosmetic head)
- V1/V2 Torso and legs + wings (cosmetic torso and legs with wings)
- V1/V2 arms (cosmetic arms with three or four styles, when the last arm for Ultrakill is introduced in Act 3: Feedbacker, Knuckleblaster, Whiplash, and the fourth arm.)

These cosmetics would be for the Scout and the Spy
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MrGogiy 2024 年 10 月 15 日 上午 12:22 
Cool ladies
:resmile:
Floof 2024 年 10 月 20 日 下午 2:30 
heres some ideas

"ultra fragger" (v1 based cosmetic)

"mega murder"

"Hell Handles"

im not a workshop guy so idk what to do with names n such
Yep just turn scout and spy into a completely different character, the base game doesn’t matter at all as long as I like the media being referenced
How did this get a clown award this is a full model replacement on 2 classes, this will make sense to absolutely nobody in game
引用自 Real Reality (Real)
Yep just turn scout and spy into a completely different character, the base game doesn’t matter at all as long as I like the media being referenced


I like to thank you for this critique. Because I’m gonna be completely honest, when I made the post I was being an idiot, because I didn’t understand why cosmetics in TF2 work.
The big problem with this is that you’re giving both classes an extremely similar or maybe the same model because it’s multi class, like a cosmetic that when equipped turns every class into engineer in appearance only, besides me not liking the concept
Floof 5 月 28 日 上午 12:37 
引用自 Real Reality (Real)
The big problem with this is that you’re giving both classes an extremely similar or maybe the same model because it’s multi class, like a cosmetic that when equipped turns every class into engineer in appearance only, besides me not liking the concept
the cosmetics could just be a helmet or small thing
Mayb but imo that wouldn’t look too good, ppl dont rly like the mvm cosmetics
引用自 Real Reality (Real)
Mayb but imo that wouldn’t look too good, ppl dont rly like the mvm cosmetics

I can’t really blame you honestly, I don’t know what I was thinking when pitching this TF2 cosmetic idea.
A.R.E.S. 6 月 17 日 下午 6:08 
I agree that the V1/V2 costumes are a bit much but the Knuckleblaster I could totally see being a gunslinger reskin, with the crit punch animation having him fire it.

I can also imagine a Streetcleaner's flamethrower for Pyro and a Gutterman-like armor set for Heavy similar to that one Wolfenstein promo set.
引用自 A.R.E.S.
I agree that the V1/V2 costumes are a bit much but the Knuckleblaster I could totally see being a gunslinger reskin, with the crit punch animation having him fire it.

I can also imagine a Streetcleaner's flamethrower for Pyro and a Gutterman-like armor set for Heavy similar to that one Wolfenstein promo set.
valid but no, pls dont add gutterman ♥♥♥♥ to heavy the armor already on the workshop is so ugly
引用自 Optimuz, the Lack of all Trades
V1/V2 cosmetic set:

- V1/V2 head (cosmetic head)
- V1/V2 Torso and legs + wings (cosmetic torso and legs with wings)
- V1/V2 arms (cosmetic arms with three or four styles, when the last arm for Ultrakill is introduced in Act 3: Feedbacker, Knuckleblaster, Whiplash, and the fourth arm.)

These cosmetics would be for the Scout and the Spy

What the f*ck was I genuinely thinking when I made this :peppinoeyes:
最后由 Very Holly Jolly Optimuz 编辑于; 6 月 17 日 下午 7:51
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