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So back to your question:
1 - You want to create a specific looking map? (this will be nearly impossible)
2 - You just want some new map to play on?
Is there an external link where we could create our own maps? That is the question... it would be cool if we could create our own maps if that's possible....
https://psteamcommunity.yuanyoumao.com/app/858810/discussions/1/3461598073159158260/
Looks a bit complicated... they should've made a simplified version of creating maps...
1 - Create your Scenarios folder.
2 - Download the vanilla scenarios and unzip them into your Scenarios folder.
3 - Open the scenario file with any text editor and edit the map seed. Save.
Now you just have to launch the game and look at the new (random) map. If it's not good, repeat step 3. If it is good, then enjoy.
Note:
- Changing the map seed will make any save with the old seed incompatible.
- There are six maps in Continental Dawn. They are independent from each other in term of map.
- Scenarios in your Scenarios folder are also independent from the vanilla scenarios.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2378224362
- Map flatness: from completely flat to hilly, or mountainous. Mainly set a "noise" profile, then generate a playable map.
- Flora and fauna available in the scenario: type of animal, tree, wild food.
- General resource multiplier. For tree density, it seems 1 (or 100%) is max.
- Season length (total need to add up to 1), temperature, chance of rain/storm, fish restock
- Specific resource override:
If you like the map, you can edit the script, putting more trees and sticks the way you want and get rid of the events.
I really do not mind if you do so, I make scenarios for fun and do not expect recognition.
You can copy at your heart's content.
If you need help doing this, I will be glad to do so.
Good gaming!
I HAVE JUST ADDED OPTIONS TO PLAY THIS SCENARIO WITH MORE TREES AND STICKS ON TOP SELECTION.