Divinity: Original Sin 2

Divinity: Original Sin 2

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mastern 1 2023 年 4 月 5 日 下午 1:25
Need to find specific field in Divinity Engine 2
Hi all.

So I've recently noticed a discrepancy in many skills and their required Abilities for scaling.
Like "First Aid" requiring Hydrosophist for scaliing. I've found a couple that make no sense at all. Oily Blob's earth damage doesn't scale with Geomancer, but either strength Attribute or Polymorph (can't remember atm).

I've checked out several fields in the Stats editor window and I got stuck.
The HEAL stat has the Status Effect "RS3_FX_GP_Status_Heal_Impact_01" and I can't find its parent anywhere.

I think in order to reassign the skills' Ability requirements I need to create new children for these Status effects, if they're the place where the requirement is actually stated.

Does anyone know where I can find these "RS3_*" fields?

Ty
最后由 mastern 编辑于; 2023 年 4 月 5 日 下午 1:29
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Doctor Beetus 7 2023 年 4 月 5 日 下午 11:22 
The StatusEffect field is for the visual effect resources that play when the status is applied.
mastern 1 2023 年 4 月 6 日 上午 4:20 
damn. wasn't fast enough. I also saw that just a couple minutes ago, sorry about that. Do you by any chance know how to modify the scaling Attribute/Ability of a skll?
最后由 mastern 编辑于; 2023 年 4 月 6 日 上午 4:24
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