Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Skapa och dela anpassade moddar
Upptäck och ladda ned dem bästa spelarskapade moddarna för Total War: ROME II. Grafik- och miljömoddar, speljusteringar och mycket, mycket mer! Kom igång med dina egna moddar genom att använda vår moddarhandbok.
Political loyalty difficulty modifiers
Is there a way to edit or get rid of the difficulty modifiers for political loyalty calculations?
< >
Visar 1-2 av 2 kommentarer
diztortion 3 25 feb, 2023 @ 12:32 
I found the modifiers. They are located in lua_scripts folder in politics_trait_defs.lua.

--polit_trait_common_difficulty_level
--#####################################################
polit_trait_common_difficulty_level = {
is_common = true,
evaluate = function(faction, party_id)
local loyalty_mod_per_difficulty = {
10, -- easy (1)
0, -- normal (0)
-10, -- hard (-1)
-25, -- very hard (-2)
-25, -- legendary (-3)
}
return loyalty_mod_per_difficulty[2 - faction:difficulty_level()] or 0
end,
},

Changing their values did work in campaign. Instead of just totally removing civil war like most mods in the workshop, or altering party loyalty to stupid high numbers, messing around with these values will probably be way less intrusive on the game, if you still want the civil war mechanic, which I do.
Senast ändrad av diztortion; 25 feb, 2023 @ 13:08
< >
Visar 1-2 av 2 kommentarer
Per sida: 1530 50