Natural Selection 2

Natural Selection 2

设计、发掘新的地图与模组
查找由社区制作的最佳地图与模组。准备好创建属于您自己的了吗?由此开始学习如何使用开发者用来开发游戏的工具。
Spark editor (mapping) newbie questions
I'm currently in the middle of remaking ATCS from Tremulous into NS2. ATCS is a small compact and simple map (or at least it should be) and is the most played map in Tremulous. So I decided to remake it for NS2 to see how it goes..

Original ATCS map can be seen here: https://www.youtube.com/watch?v=3ZRC8HJbrlE
Forums (lack of readers): http://forums.unknownworlds.com/discussion/143464/new-to-spark-editor-replicating-a-famous-map-from-tremulous-atcs/p1

Now for my newbie mapping questions:

1. Is there a way to make it "snap" correctly when moving a large room?
[img]https://cdn.discordapp.com/attachments/123856433610620928/207037001516580864/unknown.png[/img]

2. Is it possible to move an object that is connected without shifting the vertexes, edges and textures that are connected to the adjecent room (the mesh lines stretch as seen in that image)?

3. When the auto-fill face bugs out, is there a better way to create a face/adjust the face/edges?


You can contact me via discord with @ZdrytchX in the NS2 discord
最后由 >|KoR|<Frisqy.ViruS (ZdrytchX) 编辑于; 2016 年 7 月 25 日 上午 12:43