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报告翻译问题




- Ability to add new assets
- Access to all variations of NPC's in the game
- Make the mod content panel with tabs for each kind of thing, a tab for items, one for effects, one for NPCs.
- More detailed and varied triggers, "kill an enemy and this spawns / get said buff"
- Adding items, one timed or not, that can activate skills that you don't have. For example, a Winged Orb allows non mages to fly, either with limited time or consuming stamina/HP instead of mana.
- Directly change values of items
- Add new mounts
- Add more requirements and debuffs on items
- Making enemies with more declared stats.
- Beyond being able to add modded items to craft, make it so that they can require other items to be crafted, vanilla or not, making a "ladder" of progression. Like Harmony Talisman I, Harmony Talisman II, King's Cloak IX...