密室逃脱模拟器

密室逃脱模拟器

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Hypnoziz 2021 年 12 月 12 日 下午 10:44
Rotating objects by 90 degrees causes issue
Rotating an object by 90 degrees using T or Shift+T causes the editor to lock onto the object I'm currently selecting and stops rotating the object. I cannot move my camera again until I've completely closed the editor and reopened it.

Am I doing something wrong here?
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Hypnoziz 2021 年 12 月 13 日 下午 2:41 
From Player.log (when I use T or Shift+T to rotate a Plane Shape):



Unloading 1914 unused Assets to reduce memory usage. Loaded Objects now: 12474.
Total: 13.763600 ms (FindLiveObjects: 0.779300 ms CreateObjectMapping: 0.226500 ms MarkObjects: 11.166000 ms DeleteObjects: 1.591500 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 1)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 15551.
Total: 11.943400 ms (FindLiveObjects: 0.708500 ms CreateObjectMapping: 0.232300 ms MarkObjects: 10.966400 ms DeleteObjects: 0.035700 ms)

redo 'actionChangeSelection: '

Unloading 1 Unused Serialized files (Serialized files now loaded: 1)

Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 16204.
Total: 12.694600 ms (FindLiveObjects: 0.760300 ms CreateObjectMapping: 0.238800 ms MarkObjects: 11.639700 ms DeleteObjects: 0.055500 ms)

Can't add component 'Rigidbody' to Plane because such a component is already added to the game object!

NullReferenceException: Object reference not set to an instance of an object
at RoomEditor+<>c__DisplayClass115_5.<handleInput>b__14 () [0x0002a] in <41c825d068104b3db7833d19c1dd3609>:0
at PineTweenSystem.finishEvents (PineEvents events, UnityEngine.GameObject gameObject) [0x00008] in <41c825d068104b3db7833d19c1dd3609>:0
at PineTweenSystem.processTweens (System.Single deltaTime) [0x0027d] in <41c825d068104b3db7833d19c1dd3609>:0
at RoomEditor.Update () [0x0106e] in <41c825d068104b3db7833d19c1dd3609>:0
mac  [开发者] 7 2021 年 12 月 14 日 下午 12:42 
Thank you for your report, we'll take a look into it.
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