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Sorry it's taking so long. I kept facing game loop crashes. If you look at the fix list in the Game Options mod, the vast majority are to address those. Basically, you can eventually run out of events, and that crashes the loop sometimes. You can run out of remaining artifacts, and that crashes the loop. Sometimes the randomness around tiles didn't crash the loop but broke it (boss tiles could get rewritten sometimes).
I also needed to learn how to correctly inject user interface elements (see: Deck mod).
There are still some artifact related things that need to be fixed, but, if you don't care if it may crash (re: buttons stop working/can't advance), I can put something together on my next day off to at least get it out there.
If you're really this close to the stage where it's feature-complete, I would definitely be happy to participate in an "open beta" so to speak.