安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题




https://docs.unrealengine.com/4.26/en-US/Resources/
The portraits are in UI/Textures.
Make a new mod plugin, rightclick on the asset in the editor, select save to mod. Then you can poke at it, depending on what you want.
But it needs to be tagged properly as a pilot or company logo. These get dynamically pulled by the game code if they exist (so if the mod is loaded).
Well, that's just the problem for me, there is no "save to mod" or "add to mod" selection available in the drop down menu after right clicking the portrait I want to edit/change... Which selection in that menu saves/adds to mod?
Then you can "save to mod". But really, come to Discord, it's easier to get help there :)
Yup, did all that, there's no "save to mod" button/option... but I really appreciate you trying to help a noob
I'll try to find this discord you speak of.
Can you give me a location on Discord to find the help I'm looking for?
This is the Discord link.
https://mwomercs.com/forums/topic/275822-join-the-official-mw5-discord/
https://discord.gg/hcnbX5r