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Could someone make a more indepth tutorial video? because i know im not the only one making these silly mistakes! haha.
As for lyring down, I still haven't been able to solve this in 3ds max, or in Unity. The only way i've managed to solve it, is to upload my rigged mesh to Mixamo, and remap everything, then export and put into Unity again.
For invisible, it's usually a mesh that hasn't been added, or texture mistakes - so double check everything
Death animation - I still have no idea what causes this freak out
I know you've solved all I answered, but I wrote it anyway for people who come along to take a peek for the same problems.