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+ Improved optimization in general
+ Improved code text visibility
+ Added variable rumble sound
+ Reduced FPS drops
+ Removed server command message
+ Fixed critical bugs related to zombie spawn at ending
+ Fixed several exploits
+ Fixed blocking doors
+ Fixed missing glow in key objective
+ Fixed wind interaction with weapons
+ Fixed minor visual bug
+ Added more zombies at ending
+ Fixed dynamic difficulty system at ending
+ Fixed children massive spawn bug
+ Fixed critical ending exploit
+ Fixed minor prop locations
+ Fixed skybox bug
- Added few seconds of spawn grace time
- Added valve decal to show open position
- Added missing light sprites
- Added parachute details to extraction
- Improved dynamic difficulty logic
- Slightly moved plane seats to give more space
- Removed final hatch damage to players
- Changed kid spawn chance back to default
- Fixed faulty player push
- Fixed code exploit