Mashinky
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Create new vehicles, industry chains, quests, landscapes and more. Install mods and customize your game.
Andromeda 2019 年 3 月 1 日 下午 1:31
Buildable Mail?
You can build goods stops in any town you want later in the game, is it possible we could get a mod that does a similar thing for mail? They always spring up in cities in the middle of nowhere with 1 passenger and never spring up in cities that are connected, and not enough of them spring up to begin with.
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Atreja Alwinnen 2019 年 3 月 6 日 上午 11:51 
Hi,
that is relatively easy.
just create a new mod in the main menu.
Then quit the game and go to the folder
Mashiky/mods/"your modname"/config.
There you create a file with this name:
building_types.xml
and paste the following:
<?xml version="1.0" encoding="utf-16"?> <!-- BUILDINGS --> <BuildingType id="4A80FEF2" nameId="D432477C" cargo_sign="0F822763" window_picture="9" disposition="1<^0>^0>^0<^0" launches_per_epocha="0,4,0" cost="-500" > <Part id="0" wall="0" ground="192" ></Part> <Part id="1" hipoly="model/building/post001.x" lowpoly="model/building/post000.x" wall="0" ground="192" ></Part> <Rule input="0F822763" output="F0000000,F0000000" /> <Rule output="0F822763" /> </BuildingType>
In the game you activate the mod in the main menu and now the post office building should appear in the tree menu.

In order to build any industry, you only have to append a cost = "xxx" in the first line of the respective industry, that starts with:
<BuildingType id=..........
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