Dawn of Man

Dawn of Man

Scenarios and Translations
In the Dawn of Man workshop you will find additional scenarios and translations for the game.
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Ludwig LoreKhan 2019 年 3 月 9 日 上午 4:02
The Population Limit no one can see
So I'm playing this game from day one. Already 25h on it, just on two parties. I have finished the first basic scenario(rivers are so helpful), and then i did the scenario of the stone age, the sandbox one. My settlement was growing steadily, I extended it many times. But at some point, something strange happenned. My population is not growing past 230, even if my happiness is at 83%, that my prestige is around 800 and that technically I can grow to 360 peoples. But I can't, because there is like a glass roof upon my head that stop my almighty and powerful steel village to become even greater, even bigger, even stronger. And it make me sad, very sad.
So if this problem can be resolved, well, it will be great ^^
Thanks in advance !
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ian.silver67 1 2019 年 3 月 10 日 上午 12:43 
This is a result of the MigrationParameters feature in the scn file. At a 100 population the number of arrivals to your village begins to drop and continues to reduce as your population gets bigger until migration reaches zero. This means you are dependent upon the birth/death rate which starts to decrease at 150 population. It is probably designed to stop the creation of mega urban centres in the prehistory period. I think you can edit the parameters in the scn XML to stop this from happening. Change the first '100' to a bigger number and migrants keep coming.

<!-- Parameters -->
<action type="SetMigrationParameters" min="3" max="6" period="1y" decrease_start_population="100" decrease_halfing_population="25"/>
<action type="SetBirthParameters" decrease_start_population="150" decrease_halfing_population="100"/>
Ludwig LoreKhan 2019 年 3 月 10 日 上午 6:43 
Well thanks for the information. This game make us go from the stone age to the iron age. So we go from 10000BCE to 500BCE. Because of that, it can be logical that you can at least see your population grow to great levels, thanks primarly to agriculture. The Copper Age saw the rise of the first city states, so it is normal to at least obtain some hundreds of people under our supervision.
For the Parameters to change, what is the exact name of the file ? I search in the files in MyDocuments, and on Steam, find numerou XML script in this one and Unity scrip also. But it's a bit difficult to find the good one with this many files ^^"
最后由 Ludwig LoreKhan 编辑于; 2019 年 3 月 10 日 上午 6:44
DeadMechGaming 2019 年 3 月 11 日 下午 10:58 
引用自 ian.silver67
It is probably designed to stop the creation of mega urban centres in the prehistory period.


Don't see why.

https://en.wikipedia.org/wiki/Historical_urban_community_sizes

Some Neolithic cities had populations the reached approx. 10,000. By the Iron age most cities had tens or hundreds of thousands of people.

I get that it's a game, but people need to quit saying that the limits are because city populations were low during those ages. That lie is a load of crap.
Cymal 2019 年 3 月 13 日 上午 10:05 
引用自 ian.silver67
This is a result of the MigrationParameters feature in the scn file. At a 100 population the number of arrivals to your village begins to drop and continues to reduce as your population gets bigger until migration reaches zero. This means you are dependent upon the birth/death rate which starts to decrease at 150 population. It is probably designed to stop the creation of mega urban centres in the prehistory period. I think you can edit the parameters in the scn XML to stop this from happening. Change the first '100' to a bigger number and migrants keep coming.

<!-- Parameters -->
<action type="SetMigrationParameters" min="3" max="6" period="1y" decrease_start_population="100" decrease_halfing_population="25"/>
<action type="SetBirthParameters" decrease_start_population="150" decrease_halfing_population="100"/>


ian silver can you let us know which scn file you are looking at. Is it in steam apps - common - dawn of man - dawn of man data - managed?
I'd like to make the change you suggested, but can't find the file.
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