Torchlight II

Torchlight II

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Ratty 2 2018 年 11 月 13 日 上午 6:05
Variable Sales Inventory depending on Difficulty chosen
Hi,

Is it possible to give a merchant vaiable inventory depending on Difficulty?

I would like to find a way to get a way to give more XP depending on your chosen difficulty (together with other changes).

A solution as I see it could be to create XP potions.
Ex. A "Vet" XP Potion would give +X% boost for a time period and a "Elite" XP pot would give more.

These would then only be availible for purchase depending on my chosen difficulty. =)

Any takers?
Any ideas how this could be achieved?
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Ratty 2 2018 年 11 月 13 日 上午 8:00 
Meant Magic Find!! =)

So, same question but replace XP with MF.
doudley 50 2018 年 11 月 17 日 下午 1:47 
Not possible to limit items / merchant's stock depending on game mode difficulty. Except for items that can be spawned in hardcore mode or not.

Magic find boost potions, of course, is very possible.

Although it is possible to have a dummy MF boost potion but the actual effect is being executed globally. Same concept is used by my mod the potion of insight.

Then the global affix / skill is the one that filters the MF effect's potency.
Ratty 2 2018 年 11 月 17 日 下午 2:00 
Thank you for your response. =)
Will look in to your mods to see if I can get any ideas.
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