Neverwinter Nights: Enhanced Edition

Neverwinter Nights: Enhanced Edition

Adventures await!
Gather your mods before venturing forth. Discover planes filled with player-created adventures in Steam Workshop, then build your own Neverwinter Nights modules using the Aurora Toolset to share!
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philbo 1 2018 年 10 月 22 日 下午 10:14
HAK file missing, but it's not
I created a module and created a custom HAK with the nwhak.exe. I put the HAK in the Documents/Neverwinter Nights/hak folder. I associated the HAK with my module through Module Properties. I tried to play the module and it could not find the HAK file. I put a copy of the HAK file in the main Neverwinter Nights/hk directory. It still doesn't detect it. Is there a THIRD hak directory where I should be putting this HAK file? What am I missing?
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wendigo211 3 2018 年 10 月 22 日 下午 11:22 
It should be enough to have the .hak file in your Documents/Neverwinter Nights/hak folder.

Can you access the resources in the hak file in the toolset?
最后由 wendigo211 编辑于; 2018 年 10 月 22 日 下午 11:23
philbo 1 2018 年 10 月 23 日 上午 8:23 
This morning I tried to open the module with the toolset and even the toolset couldn't find it so I couldn't edit the module!

I scrapped everything and started from scratch and was able to get it to work, making sure that the nwhak.exe was closed fully before testing my hak. That might have been the problem, though I don't remember having it open last night, and it definitely wasn't open this morning when I tried testing it.

Something must have goten fudged up in the process last night...

Thanks for the help!
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