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i also have a suggestion for weapon spawns. like on the desert map with the revolvers.
The land piece in the clipboard could be inserted as an object to be generated by the Spawner. Then, you could spawn not only the parallelepipeds from the Factory stages but also things with any shape.
can we have the breakable/not breakable chains to be able to interact with? those levels are some of my absolute favorites and I would love to make a few maps using them.
another idea: in the editor adding a zoom function where zooming in allows us to be a little bit more precice and zooming out shows the normal map surrounded by gridlines, allowing us to place stuff offscreen.
Speeking of gridlines, those would be something useful to toggle on and off on the normal map editor.
yet another idea, how about a physics toggle where it makes specific parts of the map that you mark as "physics items" where they are affected by gravity, the thruster, etc.
"fuse tool": where you can stick things together and if they are "physics items" than they move around as a single entity. (first thing that comes to mind is being able to stick spikes to boxes and shoot them towards other players)
That's all I have for now, however I'll be sure to post if anything else comes up, maybe it'll give others ideas for some tools they'd like.
(like snake spawners)
except different types of zombones
An undo button would be a godsend.
But seriously, I feel it would be nice to have everything the regular levels can have: giant rolling spike balls, swinging spike balls, CHAINS, spike platforms, laser platforms, and most important of all: A PLACEABLE VOLLEYBALL. Like the one from the one factory map. Also placeable boss pumpkins (boss vs boss battles :D)