BallisticNG

BallisticNG

BallisticNG Mod Workshop
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Victor Prime 7 2017 年 8 月 29 日 下午 10:41
Track editor and one-sided magnification.
Hi, I spent some time with the track editor and I wonder if you can adjust the height of the wall only on one side?
The same applies to magnification, how can you extend the track only on one side?
I saw it in a film about building a pit stop, but I do not know how to do it?
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shroomologist 15 2017 年 9 月 7 日 上午 9:45 
It is possible to build your own walls in a 3D CAD suite and then enable wall collisions for them once imported into unity. I'm pretty sure the tunnel section in the custom track 'Cairodrome' is an example of this.

Don't think that there is currently an option for it in the track editor although it was meant to be getting an overhaul at some point which I think will allow you to do that, don't quote me on that though.
Victor Prime 7 2017 年 9 月 7 日 下午 8:26 
OK thank you for your answer.
I have more questions, but maybe another time.
For example, why in Unity can you see the shadows of objects, and when the route is generated, the ship and other objects do not shade? And much more questions :)
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