RimWorld

RimWorld

[1.4] Vanilla Factions Expanded - Medieval
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Showing 61-75 of 76 active topics
3
Jul 25, 2021 @ 3:46pm
Changing storytellers
Breislord
1
Jul 25, 2021 @ 7:55am
How are the moats supposed to work?
TheTovarischOne
1
Jul 17, 2021 @ 9:42pm
I love the look of the cobblestone walls with this mod but every time I try to build them they just get glitchy purple textures
Harry_Robinson1
0
May 18, 2021 @ 3:02am
Somehow completely breaks pawn movement
corl
15
May 5, 2021 @ 3:01pm
Any chance we can get rid of mechs with this mod?
Caligula
0
Apr 4, 2021 @ 1:25am
Visual glitch.
RavenOfTheDead
0
Mar 23, 2021 @ 1:01pm
Reporting a possible typo in the code? Maybe it was me, on my end, by accident.
JohnVicres
0
Mar 8, 2021 @ 2:22pm
Cobblestone walls not treated as walls
codedragon
0
Jan 19, 2021 @ 8:28pm
Error with Medieval Faction Siege
The Malpractice Cactus
0
Jan 2, 2021 @ 8:01am
Errors regarding the tournament site
Hunor
0
Dec 23, 2020 @ 9:42pm
Requests & Suggestions
Lanthrudar
0
Dec 15, 2020 @ 12:46am
Multiplayer Compatibility
Popcorn
0
Nov 10, 2020 @ 3:12pm
does it work with 1.2?
wolfeis
0
Sep 6, 2020 @ 4:00am
Colonists can't wear shields if they have bionic hands
Aperius
2
Aug 19, 2020 @ 12:01am
Catapult Ammunition
Kubis92
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