Rising Storm 2: Vietnam

Rising Storm 2: Vietnam

VNTE-NuiBaDen
50 kommentarer
Karl Pilkington 2. apr. 2019 kl. 18:25 
Update when?
cro killmaster 16. aug. 2018 kl. 6:54 
top ty
.bastet. 14. sep. 2017 kl. 20:07 
Sorry, this map is just not fun. The rocks are still insufferable, and hardly any of the objectives are defensible as US. And with the enormous ticket advantage the VC, long defense time, RPGs that instagib anyone inside the few defensive positions you have, and terribly gimped potential placement points for support call-ins... Just no thanks. Not to mention the darker map also gimps the US since it's way harder for target acquisition with the M16, M14, and M3 sights.

Obviously a lot of work was put into the map, and I appreciate that; it -looks- good. I was really excited to play it for the first time...but it just doesn't play well and it's very one-sided unless you get a VC team who literally has no clue what's going on.
General_Lechna 2. sep. 2017 kl. 5:59 
Good map like it alot
bad@chaos 15. aug. 2017 kl. 7:38 
:SpookyInbound: Highly impressive map :SAM7:
lippianer 15. aug. 2017 kl. 4:45 
best map ever
hammyhamm! 5. aug. 2017 kl. 21:30 
Recon and napalm seems to be broken as a US commander in this map.

Some areas cannot be targeted by artillery for no discernable reason.
[PBS] El Lucho Mucho 26. juli 2017 kl. 14:12 
Great map, makes a lot of fun to play it, with a phenomenal atmosphere! After the official maps, this one is my favorite!! Thanks a lot!
Mr Said 26. juli 2017 kl. 10:38 
Hi, like it so far, everyone wants this or that, me too. VC should be able to shoot out the lights, or blow a hole in the fence. Give the US a on and off search light, or some that the US can turn on and off, but in the end its your map don't change it. Troops don't fight where they want, they have to fight where it happens.
Schiessbecher  [ophavsmand] 24. juli 2017 kl. 7:56 
ok, i will rework the map soon....
[YT] Sniffer94 23. juli 2017 kl. 13:19 
To much rocks maybe. xD I don't know if this is intentional. But playing as VC u can build squad tunnel at the back of the map. Then you'll be able to spawn trap US.

Just giving some feedback. :) The map feels very depressing aswell, maybe just me. xD
Faze Natty Spongebuff 21. juli 2017 kl. 16:43 
This map is awful as of right now, Bravo is way too open no cover at all. but what really ruins this map most of all is the fucking awful rock placements and the shitty hitboxes for the rocks.

I cant even count how many times I get stuck on a rock because the hit boxes are messed up or when a rock is toe height but i still gotta jump over it or go around it to get stuck on another rock.

like god damn the rocks would be fine if they actually worked like they looked, even so way too many
Bryan 15. juli 2017 kl. 13:00 
Nice map but too many rock and my team can't push when play as VC
telamiina 13. juli 2017 kl. 22:25 
Yes. Nice map.

-Rocks, to many of those. So hard to move in those
-It would be nice if VC would be able to attack from all the directions. Now it is to repetative A B C.
-If you enter from ither side of the base you will get this "Get back to combat zone message" And cant fight untill you are almost at C...
mental midget 10. juli 2017 kl. 14:52 
Very interesting map. Great work so far, however, I felt the map had far too many rocks. Playing as VC it is nearly impossible to dodge the rocky terrain as well as the GI's bullets.

Another critique would be the sheer amount of sightlines available to the U.S. Our poor commander had to hide behind his radio with forward smoke just to stay alive long enough to call in artillery. I think he would appreciate a bit more cover in future. Good luck with the map!
[12thGGR]SKK 9. juli 2017 kl. 21:11 
Interesting map , and I found a Bug in this map yesterday.:SpookyInbound:
tiny-pp CCP 9. juli 2017 kl. 13:05 
Initial objectives are nearly impossible to capture. I would suggest creating a few holes in the perimeter fence to allow for more flanking routes.
Skilless 8. juli 2017 kl. 16:22 
Lisää kiviä!
patpatyos 8. juli 2017 kl. 15:47 
The map is amazing but would be nice if there were more rocks for cover =D
Slippery Pete 7. juli 2017 kl. 9:06 
Too Many Rocks
Booger_Doodles 7. juli 2017 kl. 5:48 
Using rocks that impede movement to fill in empty areas was a foolish idea out of many. this map is riddled with poor map-making decisions..
Crimson 7. juli 2017 kl. 4:48 
the spawns need to be fixed at d c and b cos we get spawn killed in the base and it says we are in enemy territory
[LRZC]Don_Qu1Shoot 6. juli 2017 kl. 10:08 
good map but collisions with rocks need to be improved
Big Cool 6. juli 2017 kl. 5:36 
The rocks on this map are so insanely annoying.
Actung040 5. juli 2017 kl. 21:16 
lot's of stuck; but this is nice
肖战 5. juli 2017 kl. 20:24 
nice
Zero 5. juli 2017 kl. 18:20 
really awesome map, but do get stuck on rocks a lot
> 5. juli 2017 kl. 16:58 
Hi, I've been to this place in real life, please add me if you want some recommendations.
Priapism 5. juli 2017 kl. 14:30 
Constantly stuck on rocks, map has potential
STEELO 5. juli 2017 kl. 14:12 
The rocks can be your best firend or they can get you kiled, bugged, They actually managed to bug my charater to the point where i was invisible to the enemy but i could still kill them. I could not take damage etc, the rocks caused this bug idk how tho.
Airborne 4. juli 2017 kl. 15:16 
2 suggestions and 1 comment. First wind direction would be nice to make smoke grenades useful, secondly I think the AA should be removed seeing as the spooky is the only aircraft to use it against in the map, making the spooky almost useless.

As for my comment I like all the rocks on the map simulating a rocky mountain environment but there's an issue with that. There's so many potential places on the map to get stuck in the rocks and because there's so many finding them all will take a massive amount of work. I'm not sure what to do about that but cutting the amount down would definitely make it easier.
Quambas 4. juli 2017 kl. 14:37 
I really wish someone would ban retards like [SoN] Alex for this fucking spam.
Lord Kelvin 4. juli 2017 kl. 14:09 
the rocks are your best friends....
bose soundlink 4. juli 2017 kl. 13:51 
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minutes! Or What You Wished For Will
Be The Opposite
Shadow -Λ- 4. juli 2017 kl. 12:54 
GI, no wan want yu here, go home GI.
Engellus 4. juli 2017 kl. 11:17 
Agreed with J94 and pnutz. Too many of the small rocks. Use the rocky outcrop cliffs or something else instead to smooth it out.
pnutz 4. juli 2017 kl. 6:03 
either add some blocking volumes in between the rocks to solve the endless climbing/level geometry issues, or raise terrain to bury some more of those things. Otherwise it plays quite well
Baal 4. juli 2017 kl. 5:56 
ROCK HELL
Jay94 3. juli 2017 kl. 18:28 
too many rocks to get stuck on, otherwise very good map
A$AP AID$ 3. juli 2017 kl. 18:00 
how the fuck do ip open this map
Crying Potato 3. juli 2017 kl. 15:21 
played it on bloodbath and besides maybe a lil to much rocks its a fantastic map!!!
Wang 3. juli 2017 kl. 8:54 
Too many fucking rocks
Chizh 3. juli 2017 kl. 6:56 
Cool
BloodMalice 2. juli 2017 kl. 20:42 
Bloodbath has it uploaded on its servers now. I'll post community feedback for you on the forums since I know you're old-school like that. Glad to see you back!
KonqGG 2. juli 2017 kl. 10:06 
aaaa
白百合情人 2. juli 2017 kl. 0:03 
great 
----- HeiSe ----- 1. juli 2017 kl. 20:27 
The position on the picture will stuck and can not move
Heaven Blast 1. juli 2017 kl. 12:27 
cool
North_Dumpling 1. juli 2017 kl. 11:47 
Good job! Cant wait to see it on servers.