Source Filmmaker

Source Filmmaker

Dead Space 2-3 - Security Suit (All SP campaign variants / Isaac)
30 kommentarer
William616 5. maj 2024 kl. 23:31 
How the hell do I put the helmet on? I try and try and I still don't get it
d3rpybac0n 26. aug. 2021 kl. 10:27 
Have you thought about uploading the engineering suit or just the version of it from the first game?
Chamsou 8. maj 2021 kl. 14:34 
how do i fix the rig not having the blue shade
boyfriend 1. sep. 2019 kl. 17:00 
amazing
FastWing 22. juli 2019 kl. 7:59 
This. Is. Fucking. Amazing.
Fury Road Warrior 31. aug. 2017 kl. 19:32 
wish i had a rig. Dang. Still cool models
Without rig though
Svide 6. juli 2017 kl. 23:43 
Are you going to include rigs someday? I tried using Auto Rigger seems it likes to crash when attempting to rig it. Pretty much a bust
_MaZ_TeR_  [ophavsmand] 5. juli 2017 kl. 4:29 
Have to see
R.E.D. 5. juli 2017 kl. 0:14 
Do you think you could do a model of NPC Engineers and Soldiers Encountered in DS1?
_MaZ_TeR_  [ophavsmand] 4. juli 2017 kl. 14:11 
thx
RogueSebek 1. juli 2017 kl. 14:09 
They're great, I love it, WIP for em in my artwork even tho I hav a criticism that it's kind of hard to work without the rig but still I can endure, keep it up, love seeing more of these underrated models from DS.
_MaZ_TeR_  [ophavsmand] 30. juni 2017 kl. 3:34 
Fixed it
Corp 30. juni 2017 kl. 3:24 
For some reason on the SFMLab Version, The textures are all messed up, They're all Purple textures
Jocko Crank Sesh 29. juni 2017 kl. 21:58 
God damn man, didnt think it would be that quick when i asked!
Thanks a million, looking forward to using these!
_MaZ_TeR_  [ophavsmand] 29. juni 2017 kl. 16:36 
It doesn' have any IK_rigs as its using a custom skeleton extracted from Dead Space 2
Mr.Oakby 29. juni 2017 kl. 15:54 
Oh no. I meant "what IK_Rig."
_MaZ_TeR_  [ophavsmand] 29. juni 2017 kl. 13:47 
If you mean what upgrades, it has all as bodygroups, but the textures are unmodified so they use the texture that the engine of DS2 uses to convert them to blue and other shades of color,
Mr.Oakby 29. juni 2017 kl. 13:21 
Amazing, as always Maz! What rig does this use, btw?
_MaZ_TeR_  [ophavsmand] 28. juni 2017 kl. 10:29 
Perhaps
iNocturne 28. juni 2017 kl. 10:27 
ok cool maybe you could get it to be more high quality ;)
_MaZ_TeR_  [ophavsmand] 28. juni 2017 kl. 10:23 
The EarthGov soldier is already available in GMOD, but I'll see if I port that model directly from the game files to here.
iNocturne 28. juni 2017 kl. 10:18 
oh if it is really bad then i understand , is it possible to get the military enemies in Dead Space 2 like in the military sector level?
_MaZ_TeR_  [ophavsmand] 28. juni 2017 kl. 10:14 
I tried porting the bridge from the first game over to Killing Floor 2 and just getting the first layer of the bridge (not including the lower parts) took me almost a week to get ripped and then having to sort out duplicate models and some camera, lighting and graphical astehtic models that are usable only on the game's engine. And then finally I ran to the problem that I couldn't figure out how to port it to Unreal Engine so I just scrapped that project for the time being.

Getting maps to Source would be a lot easier but still, the ripping part takes an age. Especially having to assemble the proper textures.
_MaZ_TeR_  [ophavsmand] 28. juni 2017 kl. 10:10 
Have to see but it's not in the priority list. The script I use to extract these models is pretty poorly done which means is that it can extract almost anything, but meshes that belong to maps have broken UVs. However, props can be extracted just fine. I would post some maps here as well if the script could port them and I wouldn't have to rip them from the game which takes ages.
iNocturne 28. juni 2017 kl. 10:05 
Not trying to ask to much out off you because i know it is hard , but could you do a asset package?
_MaZ_TeR_  [ophavsmand] 28. juni 2017 kl. 10:01 
Yes it is.
iNocturne 28. juni 2017 kl. 10:00 
Maz is it possible to get props or assets like from the maps?
Mio De Noché 28. juni 2017 kl. 8:43 
Finally!
_MaZ_TeR_  [ophavsmand] 28. juni 2017 kl. 7:26 
Thx
N7Legion 28. juni 2017 kl. 6:58 
Sweet